I'm speaking of the jewelcrafting, alchemy(transmutation master) and enchanting "shuffle" that involves using the three professions to maximize profit off of ore. You prospect on the Jewelcrafter, cut gems when profitable, make accessories when profitable and if not, things go to the other two professions. The Alchemist transmutes gems into blues and metas, and the Enchanter disenchants accessories that are worth more as enchanting materials. There's also the benefit of the Alchemist being able to transmute Trillium and Living Steel if you've taken mining.
The problem is, this takes preferably three characters and quite a bit of ore farming. It's not as straight and simple as say, mining and blacksmithing. There you just gather the materials for blacksmithing via mining, and provided there's a market for your craft, you make gold. Though, the "shuffle" seems to hold the benefit of also allowing you to be able to have your own gems, potions, elixirs, flasks and enchants ready to go whenever you need them. There's more value in those three professions, in my opinion, because everyone can benefit the same from them as opposed to, say, a Warrior with tailoring.
Has anyone had the "shuffle" going for Mists of Pandaria? Has it been profitable? Is it worth the time and effort, sans obvious market differences?

MMO-Champion
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