Hey there. My crew has been working pretty hard on Heroic Spirit Kings the last few nights. Most of us are only 2/16H, but the RL / Officers are 5/16H, so here we are. It hasn't been going very well at all, and of course it's the first transition that's causing us issue. We've had to remove a couple of people for constantly failing to Annihilation and Volley, both mechanics from Normal mode that should not be holding us back.
Here's my issue though: Being the MT, I feel like a lot of it falls on me. Positioning seems very important, as does quick decision making when dealing with Flanking Orders. I personally don't die to Volley/Flanking/Annihilation, so I'm doing good for -myself-, but it seems like I'm not decision making fast enough, and inevitably someone gets caught in some bad shit.
Here's how I'm doing it currently: I try to tank Qiang near Subetai. I like being close to a wall because it reduces the chance we have to move for Flanking. It also gives me time to position Subetai and Qiang so they're facing me. On paper, Subetai should Volley, we should run through him, turning Qiang around, and if Annihilate happens after, we just run through Qiang like normal and burn him.
The DPS/Healers are going to mutiny pretty soon and force me to tank in the center, they swear its the safest way. I'm down with whatever really though.
So, have any of you picked up any personal wisdom when doing the fight that you can share? I'd like to work on moving for Flanking Orders safely with my crew. One thing I've also seen is holding DPS on Qiang at like 35%. Would that be for the Shield, Flanking, or Annihilation, or -all- of them. That seems like a ton of standing around.
Here's a link to my armory as well, I'm pretty confident in my gearing strategy and stuff, but maybe there's some new simcraft data I haven't heard