I think it's a great idea tbh. Worst case scenario, it gets even easier for me to /follow someone through lfr. Best case scenario, lfr gets a bit more challenging (they can afford to tune it up a bit with this buff) and I actually find it a bit enjoyable. Win-win.
This actually made me lol, nice one.i feel this would break the mechanics of raids. also this is poor raid training for people who want to learn to raid seriously
This is pretty much how it is right now, to wipe in lfr right now more than half of your group has to be mentally retarded (having 1-2 solid healers means that it's impossible to wipe). I can litterarly soloheal some fights in lfr, with people standing in mechanics.Don't know why they don't just make the bullshit faceroll. People don't do LFR to have fun raiding, they do it to get gear to do real raids.
Sure, show us the mechanics that's fine, but make it so they don't even matter anyway.
For example: Don't stand in decimate on Spirit Kings, in LFR it will hit you for 5 percent health with a huge popup saying "IN NORMAL OR HEROIC THAT WOULD HAVE KILLED YOU AND PROBABLY WIPED THE GROUP."
Last edited by Cookie; 2013-01-31 at 07:36 AM.
It's a good idea really.
When a terrible group fails to kill a boss now, some people think to themselves "heals too crappy, dps too low, whatevs, this group will never kill the boss". But with this change, and the raid getting "better" every time they wipe, it is more encouragement to stay and give it a couple attempts instead of just bailing.
For most groups, they'll just blaze through LFR easy mode like normal. This just helps the truly terrible groups.
Also it's good for EVERYONE because when one of those shitty groups fails, wipes, and has several people leave, that means that anyone queued up (as in you) could get stuck with that shitty group. Meanwhile with something like this, and less people leaving after a wipe, it helps everyone.
All in all, good change. Don't expect LFR to teach people to play better or raid better, it's a gear pinata and that is all it will ever be.
I like ponies and I really don't care what you have to say about that.
If you are just spamming trade and get few alts from guild..yeah maybe not.
I just see this sort of band-aid fix - again. From my own experiences no one actually kicks "bad" dps, tanks or healers at all. They might say "omfg tank taunt" and just move on.
The amount of times people just went afk on the boss (or follow) is huge on amongst 25 people. Or people with 2 fps (they move at least..)
No one would vote kick it even after going "X is on follow/afk whole fight".
So instead of allowing people to votekick easier or have some uknown counter like "you have not done anything other than autoattack for 30 seconds!" we get help for people who do 15k dps since no one will kick em anyway.
If this meant that LFR might be "slightly harder than usual" this actually might make sense. But I doubt it will. Who knows what happens tho.
Also is this for people who stay on the raid? Do new people get the buff? Will there be 1 guy with 10 stacks and 24 others with no because they are new? :P
"when women wear makeup they’re basically lying to us"
Well, I don’t see why women are being blamed if man is stupid enough to really think they have red and gold eyelids.
A lot of people in this thread don't understand the entirety of what Blizzard is going to do.
This change is an excuse for them to not nerf LFR below what they think it should be. So if the typical LFR group can't handle the complexity, they'll just have to wipe until the buff stacks enough and they can.
This is going to turn most LFR runs into prolonged wipefests before typical LFR players can handle the encounters.
It's a massively ridiculous idea, but not because it's making LFR easier. It's more akin to their insane design for Cataclysm's initial heroic 5 mans, and will be about as good for the game as that was.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler
I hate these casual Fridays ruining it for real Fridays.
I dunno I can see both pros and cons for this, but in reality as a raider it doesn't affect me all that much. I don't care if folks get gear, they pay the same $14.99 that I do.
If I get 5% dps for a group that fails to kill a boss, then whatever.
This fix will be needed when 5.2 hits and all the geared people are doing 5.2 LFR, 5.0 LFR will be stuck with a mix of 460ilvl and 470's trying to get into 5.2 LFR.
Most people would rather die than think, and most people do. -Bertrand Russell
There is not a flag large enough to cover the shame of killing innocent people. -Howard Zinn
The stars may be far away, but people still reach for them. -My Grandfather
Reality is that which, when you stop believing in it, doesn't go away. -Philip K. Dick
Casuals prevail again, this will solve no problems whatsoever, just encourage more bad gameplay and trivialized encounters.
Blessed are those who stand before the corrupt and the wicked and do not falter.
FD and Invis pulling ftw
If you're "too good" for LFR, why the hell does this change matter to you?
And if you're not, you know what the worst of LFR has to offer on bad days. This will make those days somewhat bearable. I don't queue for an hour to have 3/4 of the group leaving when they wipe on some crap boss.
Also in the blue post they say there will be a minimum effort required for the buff so you can't just run in and wipe.
I will honestly never understand why people think this game shouldn't be as fun as possible for all types of people who play it.
"Dear your holiness, your army is safe and sound, they're down here dying for you."
Bayside is a cult.
GG Blizz, just send them epics in the mail.