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  1. #101
    Coming in 6.0, Heroic Stratholme and Wailing Caverns! (WC only if it deals with the Emerald Dream)
    New in 7.0, ICC makes its triumphant return as the opening raid, moved to the South Barrens for some reason. With tier sets inspired by the originals!
    Originally Posted by Blizzard Entertainment
    Supernova: Cause a pulse of Arcane energy around the target enemy or ally, dealing Arcane damage to all enemies within 8 yards, and knocking them up.
    Quote Originally Posted by Azahel View Post
    That's how blood elves procreate, since they don't have males.
    Why do you think they are addicted to magic?

  2. #102
    Keyboard Turner
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    Walling Caves HC

  3. #103
    I would say Karazhan or AQ20/40.

    However, unlike ZG/ZA I want the ORIGINAL raids to still exist.
    Still don't understand why Blizzard couldn't keep both ZG/ZA raids AND ZG/ZA dungeons........

  4. #104
    Well as an idea I would love a murloc only dungeon where the end boss is the murloc with a top hat and cane ( we have seen the model lol ) call it murloc manor ?
    But if I had to pick one dungeon now that I think would be good to update would be for waling caverns or a close second Karazhan.

  5. #105
    High Overlord Kanx's Avatar
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    (old) BRD Challenge mode. That'd be SO awesome.
    Kanx - Protection Warrior (Armory)
    Amputechture - Protection Paladin (Armory)
    Absolved [5/13HC] - No longer raiding

  6. #106
    High Overlord Rockwood's Avatar
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    If Blizzard gives us the Burning Legion Xpac like everyone wants
    I think Karazhan should be given its proper treatment. It is an Awesome place lorewise.
    Plus I would love to see it have a darker (but not underwater dead bodies dark) tone.
    It being haunted by the part of Sargeras that was inside Medivh would be fun.

  7. #107
    Blackrock Depths, no question.

    First part is ridiculously small, with 1 boss while most of the dungeon is left out.

    Second part is ridiculously long, with many bosses, but still many bosses are left out

    Quests in the dungeon are complete pain in the ass to do. Most quests don't even follow the route you are supposed to take to finish the dungeon.

    MC attunement for new chars: Just stupid, remove it. Running long way to the end of the BRD only to HS out to return the quest? And no, dying isn't an option when it takes 30 mins for mobs to kill you.

  8. #108
    Herald of the Titans Tekkommo's Avatar
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    BWL would be pretty awesome.

    They could make the Chromaggus fight pretty epic.

    I'm not a fan of rehashing though, I preferred the old ZG/ZA.

  9. #109
    Warchief zephid's Avatar
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    Quote Originally Posted by Jaylock View Post
    I would be very much against turning it into a 5 man heroic, it must be kept as a raid instance.

    Can you imagine 25 people up in there destroying the place? would be epic.
    They would have to redo the entire instance for it to be a 25man raid. Karazhan was designed with 10 players in mind, and it shows. Most of the rooms would be too small for a 25 man raid.

  10. #110
    Bloodsail Admiral Snaige's Avatar
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    Hm remake malygos maybe, just without the vehicle fight. Not many people are very fond of vehicles. Or Ruby sanctum. Because no one ever goes there, even for transmog purposes.

  11. #111
    If I could rehash anything, I wouldn't rehash at all because it sucks.

    Seriously why do we even have Scarlet and Scholomance remade for mop when they are irrelevant to the expansion?

  12. #112
    Immortal apepi's Avatar
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    Maybe Sunwell, I believe it was one of the least raided raids. If you touch Karazhan I will drop kick you so fast...
    Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

  13. #113
    Scarab Lord Chonar's Avatar
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    Blackrock Depths. Always loved the place, and would love to see current events transpire within it.

    "Don't walk behind me; I may not lead. Don't walk in front of me; I may not follow. Just walk beside me and be my comrade." - Albert Camus

  14. #114
    Never got the chance so experience Sunwell fully sooo...

    For me would have to be Sunwell Pre-Nerf

  15. #115
    Herald of the Titans inboundpaper's Avatar
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    Icc just so I have an excuse to go back.
    Quote Originally Posted by Asmodias View Post
    Sadly, with those actors... the "XXX Adaptation" should really be called 50 shades of watch a different porno.
    http://us.battle.net/wow/en/characte...types/advanced - Main
    http://us.battle.net/d3/en/profile/I.../hero/41277433 -D3 Char, totally not boosted.

  16. #116
    Quote Originally Posted by Reyzzz View Post
    Blackrock Depths, no question.

    First part is ridiculously small, with 1 boss while most of the dungeon is left out.

    Second part is ridiculously long, with many bosses, but still many bosses are left out

    Quests in the dungeon are complete pain in the ass to do. Most quests don't even follow the route you are supposed to take to finish the dungeon.

    MC attunement for new chars: Just stupid, remove it. Running long way to the end of the BRD only to HS out to return the quest? And no, dying isn't an option when it takes 30 mins for mobs to kill you.
    You can take shortcut with the mole machine then past the Flame-whatever naga boss, jump in lava, swim to MC entrance. Get quest item, get naked, jump into lava. Talk to the ghost. Done.

  17. #117
    Pit Lord Lord Pebbleton's Avatar
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    I wouldn't want Blizzard to rehash a raid or dungeon.

  18. #118
    Quote Originally Posted by Tryana View Post
    Karazan was a terrible raid imho, why does everyone like that place so much?
    Because their opinion differs from yours. I liked it because of the atmosphere, the music (even if it was added in later), the whole "ghost mansion" thing going on as well as rather fun boss fights. I was in a 10man guild in TBC (occassionally got enough to try 25mans) so I was restricted to KZ/ZA and I never got tired of either places.

    My biggest wish is to have the challenge mode technology applied to old raids, meaning we'd go back to 70 and raid karazhan, but since that's not what the OP asked for I'll go down another route. I'd want an updated version of Karazhan, with all the current bosses still intact, just updated versions of their fights (still similar mechanics, not completely new ones as DM/SFK etc). I'd also like for them expand the instance into what it could've been. New hallways, more rooms, dead ends and traps, more bosses and hard trash. Include the catacombs, update the hell out of the cellar, make it big enough to require the flightpath that you can see in-game but not use because they scrapped the idea. Keep the original soundtrack but add new ones for the new areas.

    Also, I love the guys in here who actually understood why we got Onyxia back. The anniversary, it was a bonus to celebrate.

  19. #119
    Blacking lair in old difficulty! Kiting Dragons! Chromaggus breath changing, Class calls! And where one swipe/breath from Neffy which had been misplaced by a tank could kill your entire raid in one hit without question.

  20. #120
    Scarab Lord MasterOfKnees's Avatar
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    Quote Originally Posted by Tekkommo View Post
    BWL would be pretty awesome.

    They could make the Chromaggus fight pretty epic.

    I'm not a fan of rehashing though, I preferred the old ZG/ZA.
    BWL would be pretty hard to rehash, considering Nefarian is dead x2. And the only thing that makes me say no to BWL besides that is the Depression Room, worst idea ever.

    But yeah, rehashing kinda sucks, but if anything, I'd like to see AQ after C'thun's defeat where it isn't completely abandoned.

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