Actually I don't think many people hate MoP as you might think. Cata IMO was a lot worse when it came to hate. I have seen people in general like MoP and some people who were initially question the MoP theme and the Pandas like it as well.
Actually I don't think many people hate MoP as you might think. Cata IMO was a lot worse when it came to hate. I have seen people in general like MoP and some people who were initially question the MoP theme and the Pandas like it as well.
My only problem with MOP, and a personal one at that, is indeed the dailies and rep grind. I personally don't like questing much. It's harder to do with more people, and timing up on getting on and doing them with friends/guildies seemed like a hassle. My favorite part of the game are the dungeons, given that I was only a casual player, with the occasional raid thrown in, both old and current, for fun. Never could do a scheduled raid time for long (busy college student is busy).
I ended up quitting because for some reason the dungeons bored the crap out of me, I didn't have time to raid, PvPing can get annoying with multiple losses stacking up in BGs and not having a lot of people that wanted to do arenas on my realm, a few of my closer friends quit, and finally I just didn't have the time I used to spend on gaming to make it worth the $15 a month. I completely plan on coming back though. I miss having fun doing dungeons with new people, messing around with friends, and having deep philosophical conversations in trade chat. Next couple of months I'm planning on returning and having some fun.
Pallys FTW
People who love MoP are playing. People who don't, come to forums to whine.
Overall, I'd say MoP is more popular than Cata thus far.
I don't like questing, at all.
And if I'm able to avoid it, I will.
I guess you can allready see where this is going.
Dailys of course.
I'm more the 5 man instance / raid guy, transmog runs, pet battles are fun, but I don't do quests
So... after I got all my blues from instances there was no need to play them anymore, because I couldn't spent the valor on anything.
mmh... so maybe I craft some epics ? No, because you need rep to buy the recepies, which you have to do dailys for!
ok, then I'll farm all the materials and let someone else craft them ? No, because most of the mats are bop!
But hey, I get a nice legendary stone right ? No, I won't even see the main storyline of MoP
So, yeah. Why was I online again ? Right, there's nothing I could do, so I stoped playing besides raids.
I know, my case is pretty extreme(not questing at all), but MoP is the worst that Blizz could have done to me, and they did.
This is a pretty valid point. Sure you can raid, or do dungeons, however you can't get anywhere at all in end game without grinding out those dailies that half of us hate. I know the point of this kind of game is grinding, but I really do wish they gave us a choice between dailies and instances and let us decide what we wanted to do. I loved Cata because it was very instance focused, without a lot of dailies that were required . Now, you can't get anywhere end game without grinding dailies, which is the one part of this game I don't like. Meanwhile, Blizz says there's more to do end game than ever... but you can't get those shiney purples without grinding out those dailies, or raiding which casuals have a hard time with. Not even that I need the purples to enjoy the game though, it's simply tedious to have to feel I have to do a daily grind of dailies, which aren't hard or interesting or much of anything but a time sink after awhile, and that's what kills it for me.
To each their own, and there's still plenty about the game that I absolutely love, it's just those dailies that get under my skin. Especially when my main is a mage, and so many mobs pat in large groups randomly in MoP. It can become very frustrating to grind them when you don't have awesome gear. Just my 2 cents.
Pallys FTW
the debacle of pvp
Stormspellz -mugthol/sargaras (shamans)
Stormspellzz - mugthol (shamy)
Stormspellx- mugthol (monk)
Battletag - Stormz#1438 (sc2/d3)
People hate mop for the same reason people hate anything on this planet. No matter what it is you will find some outspoken biggot who feels the need to vent his spleen all over everyone else to let them know what his/her opinion is.
The big problem is these people are the loud obnoxious ones which is why it appears that there are so many of them when infact they make up a small percentage of the population. The rest of us are too busy enjoying ourselves to voice our side.
Have you ever stepped on a lego piece while barefoot?
Can you recall that exquisitely piercing and utterly unforgettable pedal agony? Now imagine what would happen if you were to step on between 10 and 25 angry, well armed lego pieces which are all acting in brutal concert, and tell me how that would go for you.
Plus they have magic and sharp objects.
This is the fucking nadir of WoW. Right now. Seriously, this is worst than ToC. The changes that Blizz has recently made to LFR and their management of dailies and the valor cap in this expansion have been atrocious and shows that they couldn't be any more out of touch with both the community and the game.
Blizzard does not know what powergaming is. It is the absolute conviction by serious players to achieve the absolute most out of a game. These people, which there are many of, will ALWAYS reach the valor, honor, whatever cap every week. No faltering. Lowering this cap for the benefits of whining casuals because the people that feel the need to reach the cap apparently don't matter is a fucking insult to a large committed chunk of their playerbase. Catering to casuals is not the way to retain players.
Extra buffs for wiping in LFR. This is an absolute joke. It's worse than Icecrown or Dragonsoul because it's being added once again to cater to casuals, but the most hilarious thing is that Blizzard thinks only casuals will use it innocently and nobody else will bother. Nope. That's not how powergaming works. It's totally exploitable and therefore it will be exploited. Any advantage a powergaming raid group can utilize, they will. This is the most obvious and easy way to beat a raid boss I have ever heard of and I would exploit it like a mother fucker.
Dailies. Hilarious. Blizzard now lets you champion factions again after all their blustering about it not being necessary and there not being too many dailies. This change shows that Blizzard is wrong, and their utterly stupid PR attempts are just a constant stream of bullshit to keep the community in line while they make increasingly dumb decisions.
Brawler's guild. Spend a huge amount of time developing something that only the players who hoard or buy gold can access, not those with actual skill or even your average player. Sounds like a great idea. Give me a break.
This expansion has to be the worst, though possibly funniest thing I've seen happen to an MMO in a decade. Those of us kicking back, playing cheaper and better MMOs and watching all this crap unfold are having a gay old time. Long time players who are playing the game and still enjoying it are in complete denial.
Xbox one looks horrid with a terrible name.
I didn't know you could get invited by a friend. Drops from rares don't exactly equate to much though.
I disagree about the LFR wipe buff. Catering to casuals, as this is clearly doing, has been killing the game since Cata. That is something the majority of long-term analysts believe in, including myself.
5% drop rate on 3 rares is a pretty damn good chance imo
Well, if youre in a group that kills lfr bosses without a wipe you dont need the buff and therefore are unaffected, if you are in a group who arent any good and wipe endlessly then the only effect is a positive one. Its such a crazy notion that this buff can be construed as a negative, I have been at garalon wiping 7 or 8 times with people I neither care about nor care if they improve I just want to get out with my rewards (28 gold), how in the hell making it progresivly easier each wipe is a bad thing Ill never know, off all my lfrs since mop Ive had so few wipes its almost inconsequential.
Last edited by draykorinee; 2013-02-02 at 08:14 AM.
Xbox one looks horrid with a terrible name.
I am not even going to read the rest of the thread but I am going to say this. Most of the people that play MoP started in Cataclysm or Wrath. They never had to work for gear of professions. So now that people asked for stuff to do, especially after cataclysm, now they whine its too hard and they can't get their valor points in an hour like they did in Cata. LAZINESS is the common problem.
Tell me why i should love that my class is useless in pvp without cd stacking? Thank you. Sigh. And no its nothing wrong with me because i have a frost mage that i usually log into to solo players naked with ice lances.
Im waiting for the day Blizzard will nerf CD stacking but make me viable without cds. MOP is extremely alt unfriendly for the types like me. BGs give crap experience and the questing makes me log off within 2 minutes. All i want is to pvp but i am not progressing like before. Like two hours of bgs and ive only moved two bars. Its not funny.
Last edited by naturetauren; 2013-02-02 at 10:42 AM.
not extreme at all...I am like you and many of my friends already droped it because of this exactly...as for me, I am still missing some transmog parts from old raids and only log for them..haven't touch a daily so far...In a new game maybe I would like questing to see all the quests once..but in wow?I got tired of them and also doing the same quest every day for a month?no thanks, I am not a muppet
The problem when you make a game F2P is systems need to be designed around annoying players enough to pay. Some games are less annoying than others, but at their core they need to give you a reason to spend money.
So, while F2P games annoy you into spending money, subscription games entertain you so you keep your subscription.