Going to UBRS to MC mobs to buff with Fire resistance(was like insane buff for 10 min or smth) just to pull off a Ragnaros kill and doing this with 39 other people.
Going to UBRS to MC mobs to buff with Fire resistance(was like insane buff for 10 min or smth) just to pull off a Ragnaros kill and doing this with 39 other people.
The one you could go through the wall in orgrimmar and go to that special memorial for the GM that passed away. I think you can still do it.
Dragon Soul Ret Pally bug. Seal was benefiting from haste 100 times more than intended or some shit like that. Every Pally was doing 100k dps (When that was a lot.)
Monk RJW + SCK bug during the start of 5.2 (March 11th 2013 to be exact). Millions upon millions of damage from SCK after using RJW, actually recorded myself and another monk 2 manning Sha of Anger in about 10 seconds. We also did a few random Battlegrounds.. 5M hits on people, not even resilience can help with that.
I'm curious as to how popular this bug got, since RJW wasn't THAT widely used and it was hotfixed within a few hours of being found.
Last edited by Redfern; 2013-06-16 at 07:45 PM.
Wasn't there something about kiting to Vael's room? Don't remember exactly how it went..
I loved the exploit at yogg saron that lets you kill of his brain before p2 so the encounter bugs right to the last phase resulting in skipping of the annoying tentacle phase. Thats how me and couple of friends farmed mimirons head
I miss climbing near the IF bank.
There had been something that was used by top guilds I world first race for ulduar.
Mages spell stealing buff from trash in freya area to kill hodir hard mode. Loads of controversy about it and fixed quite quickly!
The reckoning bug with prot paladins that allowed them to stack it infinitely and one shot things.
I liked the Undead event, when you was turned you used to be able to interact with things you couldn't usually interact with. Example the door/gate for the pvp vendors, you could close it and trap everyone inside or prevent people from getting any gear.
Hunter pet AQ Silithid boss tame in Cata. It gave a raid wide 20% melee buff for 10 minutes, a lot of guilds were using it to score progression kills before they hotfixed it.
Btw - this is a great thread, stuff like this is part of what makes WoW a great game...the fact that the players keep finding creative ways to play the game, and the fact that WoW is such an incredibly complex game for this stuff to happen in the first place.
When the Motorcycle was a vehicle and you could jump off mountains, kick your passenger killing them, but you would survive.
When they first made the Lunar Festival event, you could take the breadcrumb quest with any lvl1, get yourself ported to Moonglade, and turn it in - for the XP equivalent of something like lvl20, meaning you instantly dinged to lvl5 or so.
But my favorite has got to be Electro-Shock Therapy. Using a quest item from Netherstorm, you got a buff that gave you a chance to zap your target - it dealt no damage, but it aggro'd the mob, and it HAD UNLIMITED RANGE.
There were many things you could do with it. The most prominent was doing Strath heroic timed runs for the mount - simply run up to the end where you can see the special boss through the grate, target it, and spam AoE. As soon as the lightning from the quest item procs, the mob will aggro - and run straight through the gate. Kill, loot, done with timed run in 2 minutes tops.
You could also pull bosses through locked doors or from the entrance of the instance (Halls of Stone, Halls of Lightning), and all those kinds of things. It took a LONG time until it was fixed, and it was not a very well-known bug, but it was great fun!
Last edited by Biomega; 2013-06-16 at 04:49 PM.