I really love how most of the people against RT glyph totally forget about TW.
RT is the thing you press to get TW; its heal is the plus side.
I'm not a fan of the riptide glyph, either. I agree that it promotes bad habits for resto shams, it feels much more like a nerf than anything.
Your healing seems all right over all. Need much much better uptime on earth shield(I love the add on, Shields Up! It's both an audio and visual tracker for water and earth shields).
Your CDs should be used much more often. Use Ascendance early and you can get 2-3 uses out of it on longer fights. I try to use it in tandem with SLT or Elemental Mastery. If not, I'll use SLT in tandem with Elemental Mastery. OR, use EM with HTT or Ascendance w/ HTT. There's some fun combos to use that will really boost your hps, given you use it at the right moments, etc...that really comes with knowing fights well & good management of mechanic timers and the like.
Hope that helps! Good luck!
You should go for crit 100%.
When it comes to glyphs, I suggest the following:
Glyph of totemic recall (every fight)
Glyph of healing wave (pretty much every fight)
Glyph of telluric currents/glyph of water shield
When it comes to talents, I suggest the following:
Totemic restoration (instead of call of the elements)
Primal elementalist (instead of unleashed fury)
The reason I recommend the following glyphs and talents is because there is great synergy between glyph of totemic recall, totemic restoration and primal elementalist. If you learn to manage your totems well and recall the healing stream totem after its last tick, I'm pretty sure this combo gives you the most healing output.
40k HPS on Garalon is really weak. I can see from the log that he didn't use healing rain once, which is kind of strange. Not sure if you guys are stacking up, but you really should be. It makes it a really easy fight to two-heal.Good enough for 40k HPS on Garalon 10N?
Having 70% mastery because of shared gear with Ele is not the worst thing in the world. Mastery and Crit are very close in value depending on the typical HP% of your raid, but there is no basis to reforge mastery down just to get it to 50%. There is no 50% mastery breakpoint or anything else magical that happens; it's an arbitrary number that people for some reason try to hit.