fury warriors currently stomp rets.
warriors scale better than ret.
by the time 5.5 is out we might be a solid 15-20% behind fury if nothing changes. which makes justifying a raid slot kinda difficult. it isnt a great idea to handicap your raid dps with a subpar spec, with better options available. unless your GM *really* loves you and can ignore that you play ret. lets be real, people competing for world firsts arent exactly going out of their way to recruit retribution paladins.
utility? that holy paladin over there brings it anyway.
Last edited by Moradim; 2013-02-03 at 02:02 PM.
I find it funny that Blizzard mentioned as far back as Wrath that they wanted to move some of Rets damage from burst to sustained and 2 expansions later they are still mostly burst with little sustained.
They just need to give ret cleanse back. Shadowpriests get cleanse (an aoe cleanse, no less) and seem like a much better choice in any situation than a ret. I know you can't compare one ability to another, but for how squishy ret is, seems like something drastic needs to happen.
A cleanse on a 2 min cooldown is nice, but it also means you lose that 2 min cooldown. It's a tradeoff, where ret needs a buff. Give us cleanse. Hell put it on a 15 or 30s cooldown even. Give us a glyph: Cleanse now removes one magical effect in addition to its current effects. Increases cooldown to 30 seconds.
That would be amazing.
Monk started at 230k, dipped to 30k, back up to 144k, down to 88k, up to 210k, dip in between phases, jump to 350k, dip to 40k, then a back and forth bouncing between 110k and 230k, then a jump to 600k for execute.
The Mage has about six jumps in DPS, most likely for minor CDs, then dips lower than you at a low of 36k. Final burst at 680k.
Shaman burst up to 350k in beginning, with a bunch of dips between 40k and 120k until next CDs, at which point he jumps to 350k again. Rinse repeat then 766k peak for execute.
Not even going to go over the DK, he continuously bounces between 50k and 130k with an execute of 400k.
Last your warrior keeps flattening out at 70k as well, except for a bunch of random jumps.
So, now that we have analyzed your entire raid, not just you, do you think your "RetCoaster" is any more extreme than the other classes? With the exception of your insane execute, you don't burst higher than several classes in the guild and simply don't have as many peaks as they do. On the other hand, you have a consistent DPS output of 80k+ in between CDs, while almost every other class in your raid dips below 40k at several points during the fight, points during which you stay at 80k+.
It seems that Ret has some of the most consistent sustained damage out of any class, while being less randomly bursty than Warriors, DKs, Ele Shamans, etc. This entire thing is actually starting to seriously puzzle me, as Rets have been bitching about TERRIBLE sustained damage ever since MoP launched. Then I check out actual logs, and you guys are the most consistent class out there. Not as many jumps as other classes in between CDs, but also not nearly as many dips as other classes.
---------- Post added 2013-02-03 at 03:29 PM ----------
All in all me and others are hoping that Blizzard is sincere with their "we will be fixing damage values towards the end of the PTR". As always it will probably be a 5% buff to 2H weapon spec or some shit and won't really fix fundamental QoL fixes such as inquisition in PvP or complete clunky shit cleave, I'm looking at you Hammer of the Righteous.
First of all you can't use elegon to talk about the "Ret rollercoaster". The fight has a stacking damage buff, and periods where you don't have much to DPS, ie when towers go down, and running in and out of the platform. Not to mention that Rets drop like a stone compared to other classes when switching targets. Yes we dip without CDs, but every class does. We ARE CD reliant, but Rets always have been.
I don't understand why people pay so much attention to where a class is on the stacked rankings. The actual DPS difference between all of the melee specs, except for Rogues, is less than 5%. Now considering all of the different variables that go into raiding, less than 5% is hardly a huge difference. Add to that the problem that there are probably far more good rogues, warriors, and DK's out there than Rets, and the difference really isn't that huge. Just to make sure people don't misunderstand this statement though, what I mean is that Warriors, DK's and Rogues have always attracted a high amount of players to their DPS specs for serious raiding. Sure there are more Paladins than Rogues out there, but a lot of those Paladins are most likely Holy and Prot. Ret hasn't been perceived to be a good raiding spec for a long time, so most people that are serious about raiding probably go towards some of the more consistently perceived strong classes of Rogue, DK, Warrior. This creates an effect where the lower end of the top 200 of those classes are probably more skilled than the lower end of Rets.I'd like you to check the current PVE situation (all t14h bosses) and think over your "middle of the pack" sentence once again.