For quite some time I've been trying to understand what is up with the popularity of MOBA games and why are they so popular and mostly, how did this become the most played/popular genre for eSports.
I've even been forcing myself to play Dota2 for the past few days, trying to get a good view at how this became so popular... And yet I still do not see it or understand it. Don't get me wrong, I'm not saying it's a bad game or something, or that it can't be fun but this popular? I can't imagine how - the slow pace, one game session is way too long and the first half of it is basically getting the last shot on the creeps (speaking Dota2 here), which imo is extremely boring. Then there's PvP, sure, that can be fun, but again it mostly boils down to who grinded the most last shots, bought the best gear and learned the abilities of others. As for the actual combat.. not very appealing due to slow pace and click to move - strategy type of game - movement.
I know everyone has their own taste in games and I'm one of the people that try A LOT of games and I'm really really not picky - so I thought I'm sure I'll be able to notice at least what others see in MOBA games... but I didn't.
Neither do I understand how this genre became a standard for "pro gaming", looking at what used to be the standard (Quake 3, CS, etc). Sure it takes some skill to play, but it's mostly knowledge. It's knowing the ability of your hero and the abilities of your enemies. But that is knowledge, not skill (I count hand motorics, reflexes, etc as skill) - IMO.
I was always able to notice what made games popular, even if I didn't find the game good myself. But this time I'm giving up, I do not understand how MOBA is so popular. I'm going to just put my MOBA popularity theory as "casualization", due to the way MOBAs are played in the sense that they require more knowing and less skilling.