It is notorious how classes with high representativeness are always privileged, causing a vicious cycle that will worsen our situation (the low representation ppl).
Let's compare mages and warlocks: I just want to know why blizzard forced us to choice shadowfury, mortal coil or world of terror and let mages with frost nova, ring of frost, pet freeze, deep freeze, polimorph, passive slow efect using frost damage, frozen orb, iceblook and frost armor all together to keep melees away.
Why not put shadowfury, mortalcoil and world of terror as skills and create another usable talent like an auto-banish (iceblook design)?
Instead they give us a cosmetic effect, called Green Fire, which will not bring anything positive to our gameplay.
The buff that rogues and monks are receiving is immoral and will greatly affect the next season and pvp game as a whole. Dk frost will be very very hard to beat too. Warrior with good gear and minimal skill is always a pain in the ass.
Destruction have hard cast timers and is easily interruptible, Afliction works like a mosquito, buzzing, humming, but not hurting anyone and demon needs more burst damage or smaller cooldowns to be more effective.
But we won the wonderful and amazing green fire.
Many people do not agree with my arguments, especially those who do not play exclusively with warlock(I respect all opinions). But after six years playing WOW and I just see the same things happening season after season after TBC.
Damn the warlock who stole the Ghostcrawler's girlfriend .
- Sorry if I'm being annoying, but I'm already tired of all nerfs and the same idiotic answers to justify them.