Go simulate our stat weights then compare them with a lot of other classes and specs. We get pretty good Agility scaling but the rest of our stats are basically worthless and only matter when compared against one another. We'll see 5.5 or 6 EP for Agility which is great compared to the 5 for other classes but then our secondaries aren't weighted any higher than 2.5 while other classes have secondaries valued in the 3s and 4s and secondaries improve at a faster rate than primaries. Us getting 1 more EP from our primary than other classes doesn't matter when we get 1 to 2 EP less on each secondary.
Mid tier as everyone has gotten the bulk of their upgrades, Hunters have been spiraling down.
Last edited by Bullettime; 2014-01-07 at 09:22 PM.
The boost we feel every start of the tier or start of the exspac is purely the main stat scaling and like you said the secondary stat scaling lacks
while other classes have both.
Thus they ramp up slower then we do because they are balanced to scale with both primary stats and secondary while we only scale with a primairy and therefor faster initial ramp up and hitting the ceiling faster.
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Go for the Throat. More crits out of hasted autoshots leads to more pet focus to land mastery-boosted basic attack crits. It's just not strong enough.
Mastery is poor because of how little we benefit from it. Even Marks PvE gets very little from it due to high Haste Aimed Shot outperforming high Mastery or high Haste Arcane. Survival's Mastery scaling is a total joke. If 90% of our damage was elemental, I could see it. But when only like 55-60% is......
Crit is terrible across basically every class who doesn't have some sort of trigger (Fire, Warriors) so it's hilarious how it's our best secondary, excluding the odd BM simulations where your gear combination puts Haste a hair higher.
Last edited by Bullettime; 2014-01-08 at 08:09 PM.
I've always though the biggest reason hunters fall behind in scaling is due to our poor secondary scaling. It's pathetic that crit is by far our best stat, when we don't have anything that significantly scales or synergises with it.
So there is a lovely tweet chain from Celestalon...
I love that Blizzard doesn't actually understand the term "scaling". Specifically the fact when Agi to secondary is 3+ > 1, of course we're always going to suck as everyone else gets value from secondaries...Q: So, five out of six tiers in a row for Hawk buffs. Think there might be a bit bigger of an underlying problem, perhaps?
Blizz: We use Hawk as a buff knob because it's a safe, consistent way to do it, without any unintended sideeffects on rotations.
Q: I think you mean you use Hawk because hunters do not, dare I say it?, scale well with gear and fall behind as each tier goes on.
Blizz: Buffing Hawk is a buff to Hunter scaling rate.
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A class that brings no raid cooldowns other than MD and is a middle of the pack DPS is always going to be inferior. All we have is that we an DPS on the move, but still inferior to warlocks on thok. GG blizz
I find it funny how blizz nuked hit/exp because they weren't "fun" stats. Explain how crit/haste/mastery are fun??
Last edited by mercylolk; 2014-01-09 at 04:26 PM.