How many times have you killed the same raid boss? Come on man, how is this even a thing?
What I want to know is why in the hundreds of times I've cleared Naxx the bosses never locked the doors before we pulled. We just killed all of your buddies, one by one, and you're gonna let us in and take us on alone?
Source:http://www.pcgamer.com/2012/03/30/ch...real-villains/ the quote is from the fourth paragraph under the "Having Orgrimmar be the next big part, that’s gotta just fuel the fire, right?" question.
This is no worse for immersion than killing the same boss you killed for the last 5 weeks.
well how bout this, if you die in the game shouldn't you be dead. no resurrection, just start a new toon an level it up til you die and then start another and so on. now would that be fun cause this is what you are saying. would you enjoy the game then? i doubt you would.
I killed Varian in wrath prior to ulduar being released. In the Ulduar trailer Varian is alive. How can be be alive if I killed him? Simple. Lorewise he isn't dead, yet.
Alliance have been killing thrall since vanilla yet there he was in dragon soul.
Garrosh doesn't die lorewise till SoO, how is that hard to understand?
My name is Cernunnos, I will love you like no other, I have died a thousand deaths, each time I died I thought of you.
I don't know why but Im getting very suspicious of Wrathion. First he seems to try to tip the balance of the war by pushing the alliance and horde to fight each other with upgraded weapons he provides thus stretching thin the forces of the alliance and the horde as they battle each other on multiple fronts. Then he seeks the power of the mogu to increase his own knowledge and power. In the process he learns about the power of the titans and desires to learn more about what they were doing in azeroth as well as the knowledge they possess. I can't help but wonder if we are actually seeing the slow progression of a final raid boss being slowly unwittingly created by horde and alliance players looking for greater tools to fight each other when they should be looking at who is suddenly getting a lot more powerful than he was before. I suspect that garrosh may be a boss that is fought by alliance players and maybe horde players but the real final boss may very well be the one loose end left over from cataclysm.
Immersion is you, completely absorbed by what you are doing in a game, it's not you pretending the game is real and having your judgement of what seems real challenged or not.
This pedantic issue with Garrosh has nothing to do with immersion. Video game players should have never learned the word in the first place because they don't understand what it even means exactly when they try to throw it back in a devs face as legitimate criticism. Immersion is not the literal thing you make it out to be, that's only a part of the overall effect. Neuroplasticity allows you to be immersed in Tetris as well as third person games or driving games where you see the car instead of the inside of it in a first person perspective.
If you want to claim that's immersion, you're talking about suspension of disbelief more than you are literal video game immersion. The issues are connected, but not in the literal way you are making it seem.
It's just inconsistent to cite this issue with Garrosh as a problem considering literally hundreds of other things in this game that remind you it's not actually happening. Some more major than others.
What you do in the game is not literal, and never will be. If that's a problem for you, using Garrosh as the symbol of your "argument" is just arbitrary. Kael'thas isn't sitting in Tempest Keep and in the Sunwell at the same time. Enemies don't respawn, and legendary weapons do not copy themselves.
You have to either play along, or not. And that's what the issue really is, how much are you willing to play along with, and how much imagination do you have to be immersed anyways?
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I do see where you are coming from, if he didn't die I would be pissed too, being Alliance I want him to fall but isn't this expansion about moving on past the bs and fixing the wrongs? I dunno with Blizz anything is possible and whatever they pull off with be done magnificently as it usually always is
Last edited by Leonheart327; 2013-02-02 at 05:52 AM. Reason: Made a blunder!
You, sir, are over-thinking video game logic.
What the hell is this thread. I killed Thrall, Cairne, Sylvanas, Vol'jin and the rest of the Alliance leaders as well as Jaina before Cataclysm. Lor'themar (features in MoP cutscenes), Velen (the world is basically doomed if we actually kill him) and a myriad of other major lore figures are "killable" and you're making a big deal of Garrosh, an idiot orc who was only introduced in WoW's second expansion? Give me a break.