From the WoW-site:
Loot is plentiful – we’ve added tons of new daily quests to the zone, with reward satchels that include tokens to summon killable bosses, and keys for the Treasure Room, a single-player loot-grabbing scenario. You’ll also be able to unlock new reward areas throughout the island, including the Lightning Forge: once used by the ancient mogu to craft weapons of titanic power, now co-opted by your side’s blacksmiths.
More information on http://ptr.wowhead.com/news=210439/5...crawler-on-pvp
When we tested out the scenario, it was a work in progress as no hostile mobs were present, but all the treasure chests were filled with loot and the levers needed to activate all the doors worked. The scenario is a series of rooms with chests scattered around--some easy to reach, some annoying. With hostile mobs present, it's easy to see how players would have to plan out a careful route to maximize looting chests while dodging and fighting monsters. In addition, each room is opened by a lever, some of which are far away from their doors.
I really enjoy this.
For years people have been asking for 'solo-content' where they can prove their skills.
First we have the Fight Club, now we get this.
I wonder what's next?