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  1. #61
    Quote Originally Posted by Korgoth View Post
    Fake Casting is exploiting, it's abusing latency to cause a correct action to fail. That some players are now exploiting to counter this exploiting is justice in my mind.

    Blizzard should fix this by breaking fake casting and the exploit mod. If the casting bar is on your screen, and you get the interrupt off while the bar is there, it should interrupt. If having that makes some classes too powerful, then that needs to be addressed, but latency exploiting shouldn't be encouraged or accepted.

    This is why I could never run a website like this. People who make these claims are either trying to troll or are just down right ignorant. So you claim that fake casting is an exploit now link a blue post that confirms this. This just in, using a blanket silence on a healer when he isn't healing is now an exploit, more on this at 5.

  2. #62
    Quote Originally Posted by Yvaelle View Post
    I have footage of a 3v3 match against a warrior who was using a teleport hack from earlier this season - because apparently KFC wasn't strong enough for him after the Stampede hotfix finally went live :/ (It was super blatant, when we would get him low he teleported out of line of sight around a pillar, for example).
    The only enforcement related to cheating I have ever seen is that "name and shame" is forbidden. Even in this very thread, on this non-official forum, we can't name and shame cheaters who destroy the game actively. Meanwhile, they happily share their tips and hacks on both open and closed forums out of sight. But if you posted that footage on the official forums, it would be removed. The cheater MIGHT be caught, and MIGHT be actioned, but we honestly don't even know. We'll never know unless we stalk him to see if he gets his unearned stuff taken away. Since many of these guys don't give a hoot anyway they'll be back on another account in a week, or often the same account because there are documented ways (also shared on said forums) to talk your way out of justified temp and permabans, that work with at least a moderate degree of success.

    It happens, it sucks, and Blizzard should really take a ban approach to these sorts of things - but they don't. Their forum moderators ban people for life for trivial offenses like mentioning other MMO's and speaking hyperbolically
    Hyperbole doesn't need to go straight to genocidal events, just saying....

    - but their in-game concept of "ban" is 1 day. It's like when parents say "GO TO YOUR ROOM!" to kids nowadays - seemingly unaware that the room is full of video games and cable tv - if anything their lax policy encourages further bad behaviour.
    The GMs do ban people for cheating. But it takes a long goddamned time for such a ban to stick. I think Blizzard relies FAR too much on technical superiority, such that when teleport hacks and dupes get out of control, they have a shitty and terrible pipeline for fixing it. They also are absolutely unwilling to fix exploits that have "gone live" with the economy- you'd be surprised how some people you know actually bought the Shadowmourne mount from a known dupe hacker. None of THEM dupe hacked, and Blizzard won't punish people who benefit in that way, but you would expect Blizzard to go and remove all the duped Shadowmourne mounts.. But because they were bought in good faith (at least arguably) they will not- the pain involved in chasing counterfeits could lose them subs in a real way, but you and I aren't going to quit just because some clown has a mediocre mount that was intended to be rare, but if someone drops 50k gold and has it removed by Blizzard, that would create ill will. So they don't. Just the same as they would prefer to 3 day ban a teleporting warrior, while defending his cheating name at all costs and then hope they fixed the teleport fix AND get to keep him as a customer.

    It's a problem, and I don't think they handle it correctly.

  3. #63
    Herald of the Titans Orangetai420's Avatar
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    Quote Originally Posted by Korgoth View Post
    The cast bar is shown, the interrupt button is hit while the bar is shown, the cast should be interrupted, the player correctly hit his/her button when it should have been hit, the player did everything correctly, but the cast doesn't get interrupted, because the opposing player stopped their cast fast enough to cause the latency to make the interrupt miss.

    Fake Casting is exploiting, it's abusing latency to cause a correct action to fail.
    That some players are now exploiting to counter this exploiting is justice in my mind.

    Blizzard should fix this by breaking fake casting and the exploit mod. If the casting bar is on your screen, and you get the interrupt off while the bar is there, it should interrupt. If having that makes some classes too powerful, then that needs to be addressed, but latency exploiting shouldn't be encouraged or accepted.
    Juking is an exploit? Now I've heard it all.

    /nofaithinWoWcommunity
    MMO-C, home of the worst community on the internet.

  4. #64
    Quote Originally Posted by Stormspellz View Post
    no you wont
    You will. It all comes down to your latency.

    And I knew it would be that attention whore, Hotted, that would provide us with the video.

    Also, this crap has been around since FOREVER. Nothing new.

  5. #65
    Quote Originally Posted by Orangetai420 View Post
    Juking is an exploit? Now I've heard it all.
    I wouldn't call it an exploit, but it has always been unintended use of game mechanics- in this case, lag. If I kick an actively casting bar on my screen, I can easily make the case that such a kick should either interrupt or not be on cooldown- because I did nothing "wrong". It's become a well loved glitch, however, because it allows for mind games. I honestly feel it should be supported by something in game other than client-server-client lag- or patched out entirely. It's not even poor design because it was never designed like that. The idea of it is fine- and maybe Blizzard should support that.

  6. #66
    Quote Originally Posted by Briga View Post
    I was surrounded by players, shaman totems, even a couple of tauren so if he was mouseovering he was damn good at it.
    Dude he made you his focus target and used his /cast [target=focus] Polymorph macro.

    He might even have a macro so that the first time he sheeped you it automatically made you his focus target. And probably uses something like Gladius to track the Polymorph so he can refresh it at the last second.
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  7. #67
    Fluffy Kitten Yvaelle's Avatar
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    Quote Originally Posted by Verain View Post
    I wouldn't call it an exploit, but it has always been unintended use of game mechanics- in this case, lag. If I kick an actively casting bar on my screen, I can easily make the case that such a kick should either interrupt or not be on cooldown- because I did nothing "wrong". It's become a well loved glitch, however, because it allows for mind games. I honestly feel it should be supported by something in game other than client-server-client lag- or patched out entirely. It's not even poor design because it was never designed like that. The idea of it is fine- and maybe Blizzard should support that.
    I'd add that, for people who live on the same continent as their server and have a good internet connection, the bigger latency is not between your computer and the server - but between your brain and your hand - which is about 200-250ms latency. So juking is more about tricking your opponents brain (200-250ms) than it is about tricking your opponents internet latency (30-100ms for a good connection).

    Edit: Also, if you think you're special and would like to know your reaction time, you can try here:

    http://www.humanbenchmark.com/tests/reactiontime/
    Last edited by Yvaelle; 2013-02-07 at 11:44 PM.
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  8. #68
    Quote Originally Posted by Yvaelle View Post
    I'd add that, for people who live on the same continent as their server and have a good internet connection, the bigger latency is not between your computer and the server - but between your brain and your hand - which is about 200-250ms latency. So juking is more about tricking your opponents brain (200-250ms) than it is about tricking your opponents internet latency (30-100ms for a good connection).
    I really don't believe it is that simple. I've had good connections and bad connections but even with a good one there's a plenty big window where you can kick an advancing kick bar which continues to advance, only to figure out that you were faked.

    Lets assume the kicker and caster each have 80ms. Caster begins casting at t=0, and stops casting at t=400ms. Kicker sees the cast begin at 160ms (the bar appears with 160ms worth of progression in it), and sees the cast end at 560ms (the bar ends at 560ms worth of progression, even though the kick only ever went to 400ms worth). If he kicks anywhere from 400 to 560, he loses (in this example). He could kick at 450 and see more than an additional 10% of cast on his screen. It isn't about "reaction time'- there's very very few times when I see the bar, kick, and realize I shouldn't have done that because the bar cancelled. If I kick into a casting bar I am playing the lottery.

    The actual skill isn't the reaction time, it's knowing if your opponent is going to cancel. In normal play I will simply not kick most casts, as they will be cheesed, instead kicking at times arbitrarily. The coolest ones are when I kick an opponent who is about to cast, and hear "countered".

    What I would like to see is the server actually line this stuff up better. For instance, if the caster stops at 400ms and I kick at 500ms, that should either be an interrupt or not by THE RULES OF THE GAME. I kicked an expanding cast bar. How thick that range is depends on two connections and a server, and it just shouldn't. The game knows the timestamps of the kick and the cast start and stop, it should also know the timestamps of the start and stop of the display.

    1)- You could eliminate fake casting by crediting any valid kick into a bar as an interrupt.
    2)- You could codify fake casting by having a defined section after the cancel that the bar would be guaranteed to draw. For instance, with 250ms chosen, a kick at 500ms on a spell that stopped casting at 400ms would always be considered a successful fake. Even if both players had no latency at all, the second player's cast bar would continue to draw up until 400ms+250ms=650ms.

    The reason reaction time isn't the big deal is because it isn't like every kicker is squatting on the kick button waiting to interrupt. If they were, you could ALWAYS juke them with cast-pause-stopcast, which you could do at ANY timing (aka, you could stopcast 85ms after starting- you don't need to "react" to make that happen). In practice, it's all about mind games and latency, and not much at all about human reaction time.

  9. #69
    Fluffy Kitten Yvaelle's Avatar
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    I agree that the mind game is the true measure and purpose of juking - but when people complain about latency, it's not very accurate - latency is additive to your reaction time obviously - but a lot of people 'see' a spell casting and kick only to find they didn't hit it (and then blame latency). When that occurs, that's not so much a function of latency between your computer and the server - far more likely that if you had instantaneous reactions you'd actually have seen the cast stop before you clicked - instead, our minds actually function a tenth of a second behind Reality, and our hands react a tenth to a fifth of a second behind our minds - so what people see occur isn't what actually occurred.
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  10. #70
    If they really want to make PVP better they need to get rid of all addons, mods, macros etc. for pvp. These arena target macros that allow you to one button interrupt a target that you aren't looking at simply because you hear gladiatorlosa warning you of a cyclone or a big heal is a joke. The interrupt hacks are just the next step in automated play. Unless and until Blizz starts perma banning botting and automation program users this will only get worse.

    Whatever happened to paying attention to the game, seeing a cast bar and manual target switching and then ccing?

  11. #71
    Quote Originally Posted by Briga View Post
    I came across a similar thing the other night with a mage in AB playing my rogue.

    My character was sheeped and the mage was in combat with other classes. 0.1 sec after it breaks I am hit by an instant cast sheep without him even switching targets, moving, stopping casting or anything to target me.

    Having experienced that, I am fairly sure that addons exist to automate interrupts and enable cc renewals for max DR. He reacted way too fast for a human in combination to the other instants he was pumping out when he sheeped me.
    /cast Presence of Mind
    /cast [target=focus] Polymorph

    Have you never PVP'd before? >_>

  12. #72
    Pandaren Monk Freia's Avatar
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    Quote Originally Posted by Senathor View Post
    Congratulations, you officially do what all other druid do. Target arena 1-3 macros alongside focus 1-3 are indeed good. However I believe that in his case he was in a BG. Unless you have a target macro for 10 million players (minus the few million that aren't on your continent) I think you click your targets in BG's as well. Read what he said, he was surrounded by totems and taurens which further indicated that he probably was in a BG.[COLOR="red"]
    And your point? The person he was responding to said he ran into a hacker mage because the mage properly chained his cc. The mage probably put him in his focus frame when he landed the first cc, continued fighting whoever else and then landed the 2nd cc. Not hard and not hacking.

  13. #73
    why are people even discussing about fake casting being an expoit or not!?!?!? inb4 people are going to claim that scamming accounts for gold is legit because if they don't they stay behind on gold versus other people who farm gold

  14. #74
    Warchief Lulbalance's Avatar
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    Quote Originally Posted by gildra View Post
    why are people even discussing about fake casting being an expoit or not!?!?!? inb4 people are going to claim that scamming accounts for gold is legit because if they don't they stay behind on gold versus other people who farm gold
    i got banned for 5 days because i called someone something that rhymed with mediot because they listed not being able to remember which spec they were in as a downside for the ability to move while casting.

    Point: they're arguing about juking being an exploit because this is what the general player base is now.

  15. #75
    Quote Originally Posted by Deleth View Post
    I had people interrupt instant casts such as riptide...
    Wut.. You know this can't happen, right?

  16. #76
    Deleted
    Quote Originally Posted by Henako View Post
    Wut.. You know this can't happen, right?
    Yes it can. It's a consequence of playing against people from other countries on the European servers and general lag on those. Someone else here reported having accidently stolen blink from another mage. Even while these spells are "instant" they still get queued like any other spell does.

  17. #77
    Deleted
    lol swifty running warrior double healer his skills are limitless

  18. #78
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    Quote Originally Posted by Koraman View Post
    If they really want to make PVP better they need to get rid of all addons, mods, macros etc. for pvp. These arena target macros that allow you to one button interrupt a target that you aren't looking at simply because you hear gladiatorlosa warning you of a cyclone or a big heal is a joke. The interrupt hacks are just the next step in automated play. Unless and until Blizz starts perma banning botting and automation program users this will only get worse.

    Whatever happened to paying attention to the game, seeing a cast bar and manual target switching and then ccing?
    Wow this post is on so many levels of stupid.

    I'm just going to comment on your last sentence. You do realize that when using the bare bones nameplate UI only shows the cast bar of the player you are currently targeting. Back in early BC arena gameplay was extremely slow and boring and casters could get away with a lot of shit because we didn't have the addons and help we do now.

    The addition of these addons just make PvP fast-paced, competitive, and a lot more fun all around.

  19. #79
    Elemental Lord Korgoth's Avatar
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    Quote Originally Posted by Isotope View Post
    This is why I could never run a website like this. People who make these claims are either trying to troll or are just down right ignorant. So you claim that fake casting is an exploit now link a blue post that confirms this. This just in, using a blanket silence on a healer when he isn't healing is now an exploit, more on this at 5.
    I think you are perfect to run a website like this, what with your obvious caster bias and calling me out as a troll for pointing out how fake casting is using latency to make a successfully done interrupt fail. Which in my opinion is exploiting the flaw in the game to achieve in outcome that penalizes another player for timing their ability correctly.
    "Gamer" is not a bad word. I identify as a gamer. When calling out those who persecute and harass, the word you're looking for is "asshole." @_DonAdams
    When you see someone in a thread making the same canned responses over and over, click their name, click view forum posts, and see if they are a troll. Then don't feed them.

  20. #80
    Deleted
    Quote Originally Posted by Korgoth View Post
    The cast bar is shown, the interrupt button is hit while the bar is shown, the cast should be interrupted, the player correctly hit his/her button when it should have been hit, the player did everything correctly, but the cast doesn't get interrupted, because the opposing player stopped their cast fast enough to cause the latency to make the interrupt miss.

    Fake Casting is exploiting, it's abusing latency to cause a correct action to fail. That some players are now exploiting to counter this exploiting is justice in my mind.

    Blizzard should fix this by breaking fake casting and the exploit mod. If the casting bar is on your screen, and you get the interrupt off while the bar is there, it should interrupt. If having that makes some classes too powerful, then that needs to be addressed, but latency exploiting shouldn't be encouraged or accepted.
    Yeah no, fake casting isn't even an abuse of latency, half the time you trick people into kicking thin air more than 0.3 seconds after the fake occurs because they just knee jerk. It's not more an exploit than running around line of site to cancel a cast is.

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