Last edited by chaud; 2013-02-05 at 06:30 PM.
“In keeping silent about evil, in burying it so deep within us that no sign of it appears on the surface, we are implanting it, and it will rise up a thousand fold in the future. When we neither punish nor reproach evildoers, we are not simply protecting their trivial old age, we are thereby ripping the foundations of justice from beneath new generations.” - Aleksandr Solzhenitsyn, The Gulag Archipelago 1918-1956
if they dont buff elemental shaman before 5.2 comes out im rerolling
Oh great, lets neuter Hand of Sacrifice for no apparent reason...
Why must they insist on making this game easier and easier and easier at every damn turn?? Suddenly all these different things apply Hunter's mark. BECAUSE PUTTING IT ON THERE AHEAD OF TIME WAS JUST WAAAAY TOO INCONVENIENT, EH?! Not to mention it's REALLY useless in a raid situation where there are other Hunters. Oh, every time I use KC a new mark gets put on, but every time Hunter2 uses chimera shot his overrides mine and then when Hunter3 uses explosive shot that overrides H2's...
Changing the Mage talent from blazing speed to ANOTHER damage reduction? NO FUCKING THANKS! There are already too many useless talents in too many places on all classes that are some kind of damage reduction. It's like they took talents from being utility/boosts to "hey, if you pvp you'll like these widespread AoE roots/dmg reduction/etc!!" Between Mage armors, temporal shield, ice block and alter time there really doesn't NEED to be yet another dmg reduction.
I wish they would do away with talents...they were lame enough to begin with; and now they're even worse.
Also - that Druid movement thing from the set bonus? REALLY lame.
I think it's time for Blizzard to admit that they are FINALLY totally running out of ideas.
At this point I have no idea what the intention of the devs is for mage specs.
For fucking real...?!Ahead of the Curve: Sha of Fear (New) Defeat the Sha of Fear in Terrace of Endless Spring on Normal difficulty, before the discovery of the Throne of Thunder.
What a waste of FOS space.
Also, good riddance to the Level 80 "soloing"
Last edited by nightfalls; 2013-02-05 at 06:34 PM.
And still no fix for Fist weapons being boring for monks because they are never visible and therefore useless to transmog? Yawn.
Blizzard needs to make fists Xmoggable to other 1 hand items. i dont want to attack with them, but alot of monks like having there weapons visible on there backs.
nice to see feats of strength, one of the few things we had left, are now free giveaways
normal mode, seriously?
Next expac we'll get a FoS for raid finder too
Come on people...
Give a tiered achievement for RF and Normal progress, each individual boss gets a heroic achieve, and the FOS stays for realm firsts and killing before nerfs on heroic. Fine the way it is.
<Playground Bullies> of Zul'jin (4/13H)
i5-3230M @ 2.6ghz - 16gb DDR3 - 1TB HDD - Dual 1gb 660m in SLI
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Just a note: The fishing change is already in game (at least in the Krasarang Wilds). I thought I was going crazy at first.
Of all the comments so far.. i think one is positive. Never understood why people cry so much about a video game. Poor devs are just trying to balance the damn game, and PTR is far from over so try not to jump to conclusions people.
Am I the only one a little sad that fishing poles won't be required to fish anymore?