We just started actually trying to progress on Tsulong tonight. I've killed it before in pugs, but my guild seems to be struggling. We're two tanking it (pally and monk), three healing it (shaman, pally, druid). We've given it maybe 5 serious pulls overall, but I'd like to minimize wipes to stupid stuff, so I'm looking for some tips.
Night phase is kinda hard to do badly, but we've been resetting stacks around 9 or 10, tanks switch after getting 1 stack. In day phase, we have 4 dps assigned to a quadrent of the room with a ranged in the center helping where dps is short. On our best attempt, 5 adds still reached the boss. I need to know if that's a dps being too low problem, or needing more control on adds, or whatever other tips anyone might have there.
As far as healing goes, we still need some more help. Even if 5 adds hadn't reached the boss on our last attempt, we wouldn't have gotten the kill (though it would've been pretty close). I'm sitting at about 1k haste (according to EJ, the next huge haste cap above 3k is pretty latency-dependent, and not the best to rely on), 7.8k spirit, and the rest mastery (64.35%) for this fight. That leaves my crit at about 12.66%. I'm wondering if I should leave as much mastery on my gear as possible for the first day phase OP-ness, or if I should put more into crit for throughput on Tsulong. The rotation I've been using (need more practice, but trying) is ES up, RT ticking, then just HW without the healing buff if I don't need to heal the raid, just to conserve mana. Just before Sun Breath, pop HST. When Sun Breath starts casting, I UE and precast a GHW to land after the cast, RT to benefit from UE+buff, then HS until the buff falls off. I've read that having HR down below Tsulong right before he casts Sun Breath is helpful, but my ranged aren't very good at standing close to us so I would basically only be healing healers and Tsulong, so I wasn't sure if that was a good investment of mana. Is it super good that I should do it anyone, and should I be bitching out my ranged until they stand in my heals for that phase, or is it not worth it?
Lastly, I don't know what to have my other healers do. I don't play any other healing classes, and I've read rotations for them, but I feel like I really have to be missing something here. What should druids and pallies be doing to maximize their healing on this phase, other than the obvious popping cds only when sun breath has cast?
Here's some logs.
http://www.worldoflogs.com/reports/p...=10174&e=10672
We end the day phase with Tsulong hostile at 48-49% health usually, so right on track for 4 phases at 25% each.. but that's also with my mastery being epic, so I'm not sure.
Thanks!