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  1. #301
    Quote Originally Posted by Vulcanasm View Post
    Gee, maybe overtuned raids are the *wrong* thing to do...
    Send the nubs to LFR is not quite working ye.... Sadly BLizz has locked so many players out of normal raids based on difficulty thats its total disgrace. And their answer....? NERF the content AFTER 5.2....

    Less than 3% of the playerbase have finished NORMAL mode raid content. Thats how badly the game is overtuned and pointless atm.

  2. #302
    Herald of the Titans Mall Security's Avatar
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    I thought it would be 2 million, so not nearly as bad as i thought, but the year just began and they dont have any more expansion just released to rely on. Next report i am guessing clost to 2 million drop, and probably 3 million by the end of the year left.

  3. #303
    Mechagnome kojinshugi's Avatar
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    Quote Originally Posted by Zokten View Post
    The numbers people have posted of people playing D3 don't look so hot though.
    What numbers are these? I'm quite sure Blizzard doesn't release subscriber numbers for D3, what with D3 not having subscription.

    All I know is that the economy is doing fine whenever I pop in and play. Things sell fast and there's plenty of stuff available.

    And for all its co-op stuff, D3 is not an MMO. It's a glorified single player game. It doesn't need to retain millions of active players years after its release. In fact, it's better for Blizzard not to have to deal with launch-level numbers for years.
    When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these?! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!

  4. #304
    I guess our expectations have been lowered so much that we look upon a loss and can't really call it a loss can we now mmo champion forum?

  5. #305
    The Lightbringer MonsieuRoberts's Avatar
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    for an expansion that was supposedly going to ruin wow and make it a kid's game, I think this is pretty good.

    They didn't even lose a million people to dailies!

  6. #306
    Stood in the Fire
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    Quote Originally Posted by Assumi View Post
    God you fanboys never quit.
    Neither do you WoW haters

  7. #307
    The Patient Lunareste's Avatar
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    I wonder what the haters will say if Thunder King turns out to be as epic as Ulduar and people flock back to the game in droves.

  8. #308
    Bloodsail Admiral Eliandal's Avatar
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    Quote Originally Posted by Zokten View Post
    The numbers people have posted of people playing D3 don't look so hot though.
    Actually, in this case the argument isn't good, since Blizzard would prefer you buy the game....and not stress their servers !

  9. #309
    Quote Originally Posted by Leonard McCoy View Post
    I guess our expectations have been lowered so much that we look upon a loss and can't really call it a loss can we now mmo champion forum?
    a small loss, pretty much all from asia making it an even smaller loss. and also making both more money than expected and more money than last year.

    so a loss in subs but a rise in profits?

    i dont know about you but investors care more about money
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  10. #310
    Stood in the Fire
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    News flash, 8+ year old game has only 9.6 millions subscribers.

    On the positive, show me how many active players all other MMO's have combined, and when that's higher we can talk.

  11. #311
    Mechagnome kojinshugi's Avatar
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    Quote Originally Posted by Duster505 View Post
    Less than 3% of the playerbase have finished NORMAL mode raid content. Thats how badly the game is overtuned and pointless atm.
    Normal raids aren't hard. They're easier than half the stuff in BC. They're about Ulduar level of difficulty at the moment.

    And when has more than 3% of the playerbase ever finished normal mode raid content? If by playerbase you mean every single subscriber, including people who don't raid at all?

    Seriously, in BC most people were herpaderping in Karazhan until the Sunwell patch brought JP loot for all. In Wrath, hardly anyone finished Ulduar until they were decked out in ICC gear. How many people killed normal Ragnaros in Cata?

    It's like you've only ever raided during Dragon Soul with a 20% debuff or something. Trust me, in 6 months, current content will be equally faceroll and puggable.
    When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these?! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!

  12. #312
    The Lightbringer Tharkkun's Avatar
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    Quote Originally Posted by Aquamonkey View Post
    10% of their income comes from Asia. They have a different pay model.
    Point to where that information resides in any of the recent Press releases. THANKS!


    4:23PM Activision Blizzard beats by $0.06, beats on revs; guides Q1 EPS in-line, revs below consensus; guides FY13 EPS below consensus, revs below consensus; increases cash dividend to $0.19/share (ATVI) 12.06 +0.12 : Reports Q4 (Dec) earnings of $0.78 per share, excluding non-recurring items, $0.06 better than the Capital IQ Consensus Estimate of $0.72; revenues rose 7.8% year/year to $2.6 bln vs the $2.44 bln consensus.

    Co issues mixed guidance for Q1, sees EPS of $0.10, excluding non-recurring items, vs. $0.10 Capital IQ Consensus Estimate; sees Q1 revs of $690 mln vs. $716.16 mln Capital IQ Consensus Estimate.
    Co issues downside guidance for FY13, sees EPS of $0.80, excluding non-recurring items, vs. $0.98 Capital IQ Consensus Estimate; sees FY13 revs of $4.175 bln vs. $4.57 bln Capital IQ Consensus Estimate.
    Additionally, on March 12, 2013, Blizzard Entertainment expects to release StarCraft? II: Heart of the Swarm , the first expansion to Blizzard's award-winning real-time strategy game StarCraft II: Wings of Liberty?.

  13. #313
    Quote Originally Posted by MuteTV View Post
    Got to love these dudes... Who know nothing but love to speak.

    What would you classify as the golden age? TBC? You forget WoW was only at 6m then.

    Bet he disappeared after this ignorance. Amazing how the ones who talk out their ash seem to have only one comment. Read some replies and learn something.
    It's rather ironic how you're talking, considering you're completely wrong. WoW peaked at 11m subscribers during Burning Crusade.

    There are plenty of online sources available for you to verify that.

  14. #314
    Stood in the Fire Poysonivy's Avatar
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    Quote Originally Posted by kojinshugi View Post
    30 hours per week doing normals? Lol?

    Are you RP walking backwards from trash pull to trash pull?
    Think have a 1 hour funeral service for each trash mob that died..
    Greywise - Shocktopus - Poysonivy @ Turalyon EU |

  15. #315
    Hmm, well so what? I just keep wondering “What else is there?” Every MMO out there that I have tried simply does not hit the vein. Blizz needs to work on the community~ i.e. dead servers (afterall xfering 9 toons is $$$)… However, I still have to ask “What else is there?”

  16. #316
    Quote Originally Posted by Frozenshiva View Post
    I find it hard to believe. People who actually LOVE something , learn to find a way to work the differences or at least try hard to make it work somehow.
    Most complaints don't look like love to me. They're infatuation at best. That never lasts.

    But then again, these days words are thrown around so easily, feelings, emotions, meanings... they mean nothing.

    As far as I'm concerned, its the love for games that define and shape gamers.
    Everyone else is just another person playing a game for any other reason but.

    Just like all those half-assed "pro-football players" back in school/college. How happy they were to brag with their pro-skills.... None of them became pro...

    I guess the moral of this story is..
    People have a bigger bark than they have bite. And i find it difficult to take them seriously as they are just setting themselves up for ruin.
    The thing is... most players playing WOW are looking for the same thing. Blizzard has just not done good enough job to keep those players.

    Let me make one example. There are alot of old WOW players that were raiding but dont have the time anymore. For those players LFR is a total disgrace. Still they dont have the time or the group of players to progress their character through normal raiding modes. Main reason ? Because its overtuned for the normal progression model that players find acceptable. So.. result is that many of those old raiders that knew what raiding was all about ... have LFR or just quit. And the answer is for most... quit.

    Thats just example of players that loved the game but now hate what LFR has turned it into. It would have been better to allow guilds to have a good progression based raiding content. Right now under 3% of the playerbase have done latest tier in NORMAL mode. And the nerf ... is coming after 5.2.

    RPGs are progression based. Give players good progression with MEANINGFULL content and they will stay. LFR and dailies are not meaningfull content.

  17. #317
    I think this is a pretty good result overall. MoP surprised a lot of people when it was first announced but it proved many people wrong in whatever expectations they had.

    I dont think the thunderpatch (yeah thats a thing now) will drive too many people back but not many people will leave because of it either. If blizz keeps producing good content quick enough then I think WoW will stabilize at around 9-10 million until after 5.4.

  18. #318
    Mechagnome kojinshugi's Avatar
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    Quote Originally Posted by spoon77 View Post
    It's rather ironic how you're talking, considering you're completely wrong. WoW peaked at 11m subscribers during Burning Crusade.

    There are plenty of online sources available for you to verify that.
    No it didn't. It peaked at 12 in Wrath. It never hit 11 until Wrath.
    When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these?! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!

  19. #319
    Not big news, and certainly not worrying news.

  20. #320
    Quote Originally Posted by Courierrawr View Post
    So what? A decline is a decline, WoW's "golden age" is long over, the game is going to keep losing players, will you still be using that defense when it's down to 3 million players?
    Though I'm late to the conversation....

    Where are these other MMOs that have continued to gain subscribers with new, innovative, mind blowing content after almost a decade? Yes, WoW's golden age is over, the game is nearing the 10 year mark. If WoW was still growing exponentially, I'd be very concerned for the gaming industry in general.

    The success of a game isn't wrapped entirely in its number of subscribers, especially since they come and go in MMO genres. Personally I think less subscribers might be good for the health of the game as too many is going to result in what WoW faces on a daily basis: Every decision pisses off a group of players.

    All in all, I think WoW's done pretty well balancing the different play styles. I've not been playing MoP as much recently being on a console kick atm, but I wouldn't say the game's dying by a longshot. Really, if WoW drops to 8 million subscribers and it's "dying" then I have to ask...what's the status on every other MMO out there? Are they DoA?
    "There is good and evil in this world; we must find the black and white in the gray."

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