When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these?! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
Was to be expected, 6 months since Pandaria and the first REAL patch content is not out yet.
I'am still subscribing but i never play anymore. Guess the actual number of players is much lower. Seems the casual bendover killed the spirit of the game for good.
Here's the deal though. You can only earn 1000 valor per week. So realistically there's no benefit to doing 1 factions dailies versus 6 every day. You're not going to be able to buy the gear regardless. So focus on one or two tops and if you want more, do it.
Many people, including you are stuck in the mindset of maxing all your reputations every day. You're burning yourself out for no reason.
In 5.2 the valor prices are dropping but I doubt you'll be able to squeeze in two items per week so the grind won't change.
Addon(in wow)= clientside modification of the ui
MoP is an expansion= large server side and client side update on the game with lore, lvl caps, new mechanics and what not.
DLC would prolly be closer to unrealtournament single player bots (read oponents) with improved AIs
i cant find the almost 13 million announcement so until i find it ill just say over 12 million. but still the highest amount of subs were at cata launch.
"You know what is better than drinking a beer? Brewing your own beer. And then drinking it. And then... Drinking another beer. And then, punching somebody in the snout! That's what!" - Chen Stormstout
When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these?! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
9.6 million subscribers is good, but I think they could get it back up there if they brought the play-style from Wrath of the Lich King back. I think that's when WoW was the most fun. I could AOE grind when I wanted to, and healing was actually fun!
I play the game but right now, mostly for old content and leveling alts, just like i did with CATA. There is nothing pulling me to play MOP endgame content, i find it to be annoying to play and repetitive. Playing old characters allows me to test new abilities, transmog, roles and even races, sometimes i even enjoy old dungeons because i'm able to farm materials and transmog items to play the AH. And that kind of gameplay is really boring for most players and not being worth of 25USD for a subscription.
WoW demands too much from players who can hardly play the game every night, the item hunt is not really interesting and became boring after a month, i can't find any other reason to have players on a game they really don't enjoy to play.
"You know what is better than drinking a beer? Brewing your own beer. And then drinking it. And then... Drinking another beer. And then, punching somebody in the snout! That's what!" - Chen Stormstout
I love how when these discussions come up, the worst sorts of people raise their heads.
Those who love to label and call out folks with names like "You fanboys never quit." Like enjoying something and supporting it is a BAD thing all of a sudden.
And the whole argument is stupid. I can sum it up so easily.
Fact #1: WoW lost a bunch of subscribers.
Fact #2: WoW still has more subscribers than any other MMO out there, and many combined.
But people feel the need to tack on arguments to each side, and make their's the "correct" viewpoint. "WoW *only* lost X many subs." "WoW lost that many subs, and they're losing money."
Can't you all see that you folks are arguing the same damn thing?!?
No matter what you all say, no matter what horrible names and labels you apply to each other and everything else, nothing will change as a result of your actions on this forum today.
So why not show some kindness to each other, and discuss something reasonably?
Thus concludes my prediction as true.
Laughing at all of the fanbois that were ready willing and able to defend WoW's sub numbers pre today. (some even claiming a gain! hah!)
No. Healing was the incarnation of Boring in Wrath.I could AOE grind when I wanted to, and healing was actually fun!
Me never wants to go back to that.
And still 3.6 million more subscribers compared to how many there were when I first bought the game and when the the game was at it's best: Vanilla/The Burning Crusade.
WoW could lose 4 million subs and probably be better for it.
Since when is the subscription 25 bucks?
Have you ever considered that not everyone likes the same things? Plenty of people do like the item hunt. I personally have zero interest in survival horror, but I don't go on Resident Evil forums complaining that the game sucks and should involve more raiding.WoW demands too much from players who can hardly play the game every night, the item hunt is not really interesting and became boring after a month, i can't find any other reason to have players on a game they really don't enjoy to play.
When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these?! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
Its called meaningful content. LFR and daily quests are not meaningful content. It creates even worse players than what we have already. And it leads to what? 5% nerf per wipe in LFR?
Would be much better to push players into active social gaming with guild on active servers (meaning server merges) and if it means that Normal content needs to be downtuned for that to work... Yes - better than pretty much everything that MOP stands for right now.
Mob grinding = mindless repetitive actions in order to achieve a desired goal (rep, items, xp)
Level capped dailies = mindless repetitive actions in order to achieve a desired goal (rep, currency, items)
At least with mob grinding you can get it all done in a few days as opposed to dailies which are gated...and required if you want to spend your valor points. >.<
Terrible terrible game design, I'm tired of reading posts from people trying to defend it. It's just god awful.