I think Blizz just made a mistake by adding too much stuff at once and trying to keep solo-players too happy. Now we have a game where you can spend days every week just doing solo stuff and that keeps players from going into groups and seriously forming and developing communities. For example it's complete crap to exclude dailies from raid groups...cause that results in players just saying "hey, you can invite me in your raid if only 5 spots are free...cause I want to do dailies untill then"(and if all do that then you just won't be able to fill any raid. Especially on dead servers that's a serious problem). It's rediculous to worry that players might finish dailies too quickly in groups(who the hell cares if they do? More power to them.).
They should actually give players more reasons to form groups(reasons...not making it mandatory like high end gear raids)...and take care of the dead servers(cause there even forming such groups is nearly impossible by now).