---------- Post added 2013-02-07 at 11:56 PM ----------
you dont even need dailies to cap valor doing your 4 lfrs plus 1 dungeon a day would be enough.
Hardcore raider's reputation needs:
Klaxxi to revered, starting from honored after levelling
Golden Lotus to revered
Shado-Pan to revered, starting from honored after levelling
August Celestials to revered
With reputation gating with Golden Lotus, this requires you to do at most two sets of dailies a day, and anyone who's hardcore enough to feel they are "forced" to get the rep will have finished these reps months ago.
Last edited by Magpai; 2013-02-08 at 04:59 AM.
Last edited by Haidaes; 2013-02-08 at 05:07 AM.
We grouped for dailies occasionally but people were on at odd hours of the day outside of raid time, etc.
Luckily we did LFR as a guild and most of the grind was over two months in or I would have perma-unsubbed, it was pretty much too much for me to handle long term with grad school and normal irl priorities.
one thing WoW has which is amazing is its lore, why they don't try harder to bring this into questing, dungeons, raids is beyond me. To bring in panda's was a step in the wrong direction. They should of done more with the legion.
"you can't be serious!!" - yes actually I am.
*"your" and "you" mean a general you, as in "you can lead a horse to water...", not you specifically
Also I just though of another reason people are quitting, which ties in to blizzard being greedy and that showing through their products. For instance people on low pop servers who can't play and the only way blizz will allow them the experience is by paying for character transfers when most have all their characters on one server, give me a break. This company sickens me.
Last edited by bigjohnburger; 2013-02-08 at 05:07 AM.
so if im remembering correctly that means there are more people that pet battle than raiders *including lfr* and pvpers.
but less than a million people pvp anyways so having more people means nothing in that regard
---------- Post added 2013-02-08 at 12:06 AM ----------
Nooo! At this rate, WoW's only got a few decades before it runs out of active subscribers! The end is foreseeable!
It's quite obvious exactly what happens with this game. Every expansion launch the numbers jump up to 10 million, then a few months later they drop somewhere between 9 and 10 million and hover around there for the rest of the expansion. New expansion -> rinse and repeat.
So it's nothing out of the ordinary. People saying WoW is dying because of this are talking out of their asses; a game with only 500k subscribers is good enough to stay alive and well, so 9.6 million is ridiculously amazing, especially for the way the MMO market has been moving over the past couple of years.
WoW is stronger than strong, it's not going down until it wants to.
I've raided with alts with more casual guilds and it is not satisfying, generally nice people but wiping on mechanics that you mastered in the first week is not enjoyable.
My guild isn't even that demanding, the stuff we expect from our raiders is pretty standard minus the required gold runs, etc that some top guilds require raiders to show up for.