It's going to continue dropping so long as they believe "they know best" when it comes to reputation and making it near impossible to play alts.
It's going to continue dropping so long as they believe "they know best" when it comes to reputation and making it near impossible to play alts.
You re right. WoW can afford losing another 500k for every single one of the next 15 quarters to reach the sub level of SWTOR at its highest peak! 15 Quarters is almost 4 years...
Still alarming though, because you cannot guarantee that things will remain at those levels as things are set in motion.
Not even going to get drawn in to "its a dying game" BS. Simple fact is that`s still, 9,599,999 other people for me to play with.
Ahaha. You know, most people don't want to understand that a game like this (MMORPG) can be profitable with just 500k subscribers (I don't remember where I read this though). They have about 9.6 million of subscribers, sure, it's dying for real. Come on guys, let's stop the hate and enjoy the game(s). Gaming is having fun not insulting each other.
But I agree about Blizzards stand point these days and there arrogance over dailys and this "we know best, despite outcry" BS.
Dailys = un-fun
HC`s = not hard enuff and no reward past jp lvl.
JP = Useless to pointless to run 5mans
Charms/Coins = Only from dailys? no from 5 mans aswell please
No point having x rewards for x gameplay. I should be able to earn the same charms/coins/vp/jp etc no matter what i play be it 5mans/scens/dailys the only factor should be how you obtain them and the rate.
Likewise if your going to stick us for all these fucking reps, give us the option of tabards, they need to show there able to let us play the way we want and not box us into to these grind fests to artificially lengthen a game that actually now doesnt need it.
I don't know how much of that has any correlation to the state of the game rather than long time players just quitting. Every one of the people I saw quit did so because all their friends were starting to quit and so a domino effect happened, saw an entire guild literally die because of this.
Yeah I mean where I don't play my alts because of their bullshit reputation-gated VP gear. I do in fact mean that, yes. I have one level 90 alt that doesn't run dailies ever. I have 8 other level 85 characters. Well. Two of them are 88 but I've stopped playing them.
Getting my one alt geared enough to run all the LFRs was hard, took me several weeks since I didn't have the rep to buy the VP gear for it. It was the opposite of fun. Running dailies for rep is not fun. I play this game to have fun. Weird, I know.
I hate to be "that guy" that always comes along to pat his own back with how great a player he is. But....
Seriously. I am a very casual player and I still have 4 level 90'ies 3 of which can run the ToES. Getting to 460 ilevel to get into the first LFR is very easy indeed. Buy some 450 crafted gear. Spend an evening chaining heroics and you will get very close to 460 if not way over. In case you are missing just that little bit of ilevel then buy som 476 crafted gear. Quite cheap and easy to come by. With regards to rep you can be at least revered with klaxxi before hitting level 90 and getting honored with the other factions really doesn't take very long.
Saying that it is hard to get gear for running LFR's is just plain wrong.
A 9 year old game losing small amounts of subscribers over the years. Shocking!
For all of those attacking each other, shut up. It's an ancient game, people move on, it's to be expected. This isn't a huge revelation to anyone with half a brain.
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500,000 people don't like the current game model. 9.6 Million do. People quit for thousands of reasons, so I am certain that dailies are in there, but there could also be simple ones, such as work, money issues, bored because they've been playing to long, and many more.
Being rational and looking at the statistic for what they really show, is not being a fan boy. 9.6 Million active subscribers is a large number. World of Warcraft could drop down to 5 Million and still be the best game. Many of the people on these forums are critical of Blizzard, so I fail to see how we can be fan boys.
As someone who has quit a couple months back, I can see why 500k would be lost.
1) Game doesn't seem as fun, or at least the focus shifting to dailies overload didn't make it fun for me.
2) People are getting older and having less time for MMOs (Or grinding dailies)
..and you are looking at content (HM) that under 400 guilds could beat if you claim HMs are "too easy". In fact, barely 150 000 people even do HC. Barely 500 000 raid normal modes. The numbers are pretty much the same over the years. Yet 500 000 left the game.
This cannot add add. THINK for a second and you see it has other reasons. It seems that indeed the only group that stays stable are....the RAIDERS.
Originally Posted by Blizzard Entertainment