Originally Posted by
Drathos
The awful server stability does have something to do with the game's quality, because it should've been avoided by not requiring servers for the singleplayer. Lagging around in singleplayer because of server overload isn't acceptable, which the South Korean government told Blizzard as well. The game itself had quite bad balance(on launch, at least), a very obvious(even to somebody who hasn't played the earlier Diablo games) and boring story, and the way RMAH/gear drops worked were very annoying.