Gonna start by saying everything here is my opinion. I don't know if masses feel this way and I'm not going to pretend they do. Everything listed here is how -I- feel.
Been playing since BC. Played every class cept Paladin and Shamen. Monk too if we're really counting that. Use to put in over 60 hours a week to this game for a couple years on end. Went as far as to give up everything but my job to enjoy this addiction. Still say it was worth it.
Each time I would level a new toon, I learned things I would just have to accept. While leveling, I would be ganked hard and die faster than my relationship status on facebook.. It was cool though, I was half his level. You fight on though and make it to level cap. Back in the day this meant you had enough honor to buy your full gear set if you leveled in BG's, but that was taken away and for most of wrath and all of cata you had to farm that set at level cap. So for about half the farming time, you knew you were nothing more than a HK and the only thing you could offer was mechanics because you didnt have close to the stats to offer real damage. Whatever, I was still cool with it.
At one point, for me it's about halfway through gearing on honor and finding a PVE weapon somewhere, the tables change. You finally find yourself in a ballpark of enough stats that your choices mattered. I could provoke cooldowns and cc them out, juke def cooldowns with scary spell bar cast names and make the most of my own cooldowns. It was fun. It is what I enjoy to do on the off days that I'm not raiding.
MOP introduced a new conceptual perception with new stats to enforce it, PVP power and PVP resil. The concept was the longer a player has played the better off he should be in PVP. The problem this creates is unless you played -that- toon since week one, you of course would fall behind. Before that might mean losing a fight to a couple thousand hp, now it just craps on every mechanic of any class. Lets take a fully geared ret for example. before you look to shut down the wings and get past hands/bubble whatever reset they use for their forbearance and get yours in the downtime. Now, you can completely shut down his cd's but because PVP power is soo strong he can still outdamage me in my cooldowns with his standard damage.
What this has done is extended the time I'm suppose to ignore stuff. I ignored it when he had more levels than i did. I ignored it when I had no gear. Now though, I'm expected to ignore it if he happened to farm longer than me. The problem with this ignore is it never ends. You cannot catchup at all. You see people doing things you knew to be wrong, but because he had 2k more pvp power than you, he can spam his 5 buttons ignore his own cooldowns and keep on winning.
That's the biggest insult ever. The real players you worked hard to beat and became friends with, keep trying to tweak your stuff for and knew they were a hard fight tell me, "Winning isn't even winning anymore. I didn't outskill you, I outgeared you." And this is the guy the system is catering to, yet he has grown bored with it because he knows its been done in such a way that his target had no choice.
SO .. I dont know.. I'm guessing there is enough new people that people like me dont matter anymore. I wont lie, blizzard could burn my 15 bucks and think nothing of it. The company already makes billions when you check the math. I can only assume the goal is to push PVE farmers into PVP and let the goal of farming be the one all end all to decisive pvp outcomes. For all I know, this could be even more profitable than the old system I grew use to.
However, I'm not cool with it anymore. I resub if I can hold a raiding spot, but I refuse to keep a sub going when my raiding spot is one nerf away from being replaced and my downtime enjoyment has been given to a different group of people with a very different mindset.
I just don't understand how I could feel satisfaction in this setup. Even if I had been farming since week 1, I dont want to win just because of my gear more-so if they have farmed their honor set and have already suffered the parts of the game where you're suppose to just ignore it. If I'm outplayed, I want to lose. I know this sounds weird but when I keep winning then I learn nothing. In losing I can change my tactics or stats or openers or rotations or what have you. I would feel shame to win watching someone correlate their attack perfect to my actions and yet have no choice in the matter. I don't want him to ignore it.
I would want him to know I am sorry and that I disagree with this system. That is why I end my sub.