Anyone who has done any type of progression raiding knows how common low % wipes is, that you effectively remove the last 5% of a boss health purely through a racial is massive (I'm confident saying that there's more progression bosses where I've wiped at sub 5% than not, and getting back to that point can very well mean hours of raiding). This is not about wanting the game to be homogenized (even if I don't think racials should be anything but flavor), it's aboutracials remaining at a relatively small (~0,5%) advantage, not a very significant one (5%). If anything wanting the troll racial to have an impact as big as this is a step away from the current state/balance of racials, and not in the right way.
I'm just saying, Blizzard would not balance a raid encounter on the need to have one of these racials. If you happen to switch your entire guild over to troll just for said racial bonus, then you will probably finish maybe 5 seconds faster than another, and even then I'm sure the other guilds will have found other creative ways to increase kill time. Worrying about an extra 5% seems like a large waste of energy, especially since these high end guilds can definitely accomplish the kill without it. Come patch 5.2 I will be very surprised if there are a lot of race changes to trolls, but then again that wouldn't be the first time the world has surprised me.
Also I prefer not to throw money at my game to fix 2% wipe, I will find another way to increase my efficiency on said fight.
Last edited by BlasphemerZambie; 2013-02-10 at 05:24 AM. Reason: Added thought
People seems to be forgetting that trolls already has a very stong (for some classes, even the best) racial in berserking. On top of that, 5% is pretty massive.
You calling other people dumb is just hilarious.
dun be hatin mon
Why do Blood Elves only have one racial anyway?
Which happens to be useless for non-healers in raids unless you're fighting heroic Cho'gall 25. Almost useless for healers too since they nerfed it from 6% to 2% for reasons unknown.
on a six minute enrage fight
it is 5000*60*6 = 1800000(1.8million) PER player. 25m raids have roughly 18 dps. excluding 1 or 2 paladins, thats 16*1.8mil = 28800000 (28.8 mil)
If people think ~29 million damage on a 6min fight is fine, i need to get a share in the dope your taking.
and remember this is with some REALLY friendly base stats of only 100k dps. its more likely that by 5.2 we are doing 150k+.
And this is on top of berzerking witch is already one of the strongest racials, and for some classes the strongest.
But hey what can we do its blizzard ....
Why does it even matter? Can't see why it's so bad that some people will get a slight dps boost.
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