Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
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All racials that have any impact on PVE or PVP should just be removed so people can play the races they like instead of the races that "are the best"
It probably gives you about as much DPS increase over those few bosses as the draenei racial does over the entire raid.
---------- Post added 2013-02-10 at 12:39 AM ----------
This I can agree on, but in the current state where each race has its own niche on X number of fights - comparatively its okay.
Give the alliance casters some decent pve racials already ...
Well Horde does have better racials for PVE. Just look at wowprogress, it's almost all-red (like 85%)
Cutting edge progression guilds use whatever it takes.
They're 0.01% of the playerbase although they are the ones that are seeing that content first.
They removed the dranai racial affecting groups in 5.0. Yet another racial alliance side nerfed. But yet horde racials still Rape the game. Blood elf racial on Heroic tslong Adds EZ. Blood elf racial on heroic chogall. EZ MODE. 8/13 bosses 5% bonus dmg for being horde Who cares. Blizzard needs to fucking quit there racism towards alliance.
Didnt many race change to worgen aswell when that was released? For the 1% critt racial or what it is.
So yeah, people WILL be changing to troll for the extra dmg boost. Is it realy as high as 5%? Because thats ALOT to be honest, we're talking about people that tweek their chars to get an 0.1% extra dmg, ofc they will go troll to get 5% for 8 out of 13 bosses.
In a matter of fact, I think its time to remove racials all together. And I say this as a human, wich gain ALOT from my racial in PvP, and its pretty usefull in PvE aswell.
They should make racial more "vanity" or something.. So people would choose their race depending on looks/some extra vanity spell/add to spells.
I think it's totally fine for the racial abilities to actually play a useful role in raids - I'm alliance, and I have no problem whatsoever with Trolls doing extra against the bosses. Good for them!
Sure, for this one patch, they will be a little bit overpowered. Let them have their time in the spotlight!
I'm still wondering where this 8 Beast Bosses comes from.
Jin'rokh -> Humanoid
Horridon -> Beast
Council of Elders -> Humanoid
Tortos -> Beast
Megaera -> Beast (I'm guessing here)
Ji-Kun -> Beast
Durumu -> Demon
Primordius -> Humanoid
Dark Anmus -> Mechanical
Iron Qon -> Humanoid
Twins -> Humanoid
Lei Shen -> Humanoid
Ra-Dan -> Giant
We got 3 (4) Beast Bosses in this Content, which are all in the 1st Half of the Instance.
ONE PATCH? are you new here? horde racials have corrupted this game for 3 expansions. bosses have enrage timers for everyone if blizz wants to add 5% hp to bosses for horde players I bet they would fucking throw a fit. so why shouldn't we when were put at a 5% disadvantage or need multiple silences in a 10 man when horde can just have 4-5 blood elfs.
Unless you're in a top end raiding guild; Why do you care really? I just want some god damn variety in the game; every class feels so identical, let's keep the races separate at least OK?
Its now also confirmed that the panda racial Epicuren will not work in raids and the bouncy that reduces fall dmg is gone of bosses where you can fall down stuff.
undeads also cannot break fears from bosses that fear using will of the forsaken.
Edit: i hope everyone gets that its a joke and how its completly unreasonable to nerf 1 racial without nerfing all the others.
Last edited by mmoc1ff84cf90f; 2013-02-10 at 12:29 AM.