Yeah but at 50% which is our optimal reasonable number, you will have no clashing other than when using LH/ES and SS, at which point you will see your rotation pushed back 0.5 seconds. I mean, it just feels like a design flaw. Nothing game breaking but nothing that should be ignored either. It should be fixed. Current state makes 0 sense. If this was for a pure dps class, you couldn't imagine the amount of QQ threads that would be on forums and this would have been fixed back in beta if it was the same for some mage ability or whatever

MMO-Champion
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