Yet another Amber Shaper thread !
I have been reading all the available posts on H Amber Shaper, but most of them are dealing with the P1 Burn Strategy. I am looking for an alternative strategy that could disburden the heal/dps from most of the responsabilities in P2.
As a consequence, I'm not a huge fan of the P1 burn strategy that would lead to personal responsabilities in P2 (not losing stacks on the monstruosity, kick the monstruosity + self-kick + eating amber, etc. ).
I'm considering the 3 tanks strategy, in which a tank would keep stacks on the boss during end of P1, P2 and P3, while managing the kick on the monstruosity. Since our tanks are very used to the constructs, I expect this strategy to lead to a kill without the hundred of wypes till everyone knows exactly how to drive this damn construct.
In this strategy, the heal/dps transformed into construct in P2 would only need to self-kick and hit the monstruosity, without handling the eating amber part. Losing stack on the monstruosity would not necessarily lead to hitting enrage following this strategy, since we would not be spending too much time in P1, and the boss would be full of stacks in P3.
My question is how to keep the tank long enough (till beginning of P3) without running out of energy. Presently, our tank runs out of energy in P2 while eating all the amber available. How is it possible to avoid this ?
I'm therefore looking for advices to keep our tank into the construct during all the P2, so that the boss would start the P3 with a maximum of stacks. Should he avoid to kick himself ( which is energy-consuming) ? how many amber should we leave without eating them in P1 ? Is this strategy viable ?