Page 3 of 4 FirstFirst
1
2
3
4
LastLast
  1. #41
    Elemental Lord Haven's Avatar
    Join Date
    Mar 2009
    Location
    Petropavlovsk-Kamchatsky, Russia
    Posts
    8,760
    They're in the trash bin along with wolvar, oracles, draenei, vrykul, Thorium Brotherhood, Revantusk trolls, naga, Mag'har orcs, Mok'nathal, sporeloks and God knows how many races which Blizzard designed as mere props.
    "A NAME IS A CLOAK OF LETTERS THROWN UPON A MAN. IT MEANS NOTHING." - Transcendent One, Planescape: Torment.

  2. #42
    Quote Originally Posted by chrth View Post
    I don't even know where there even is a Hydraxian Waterlord ... still grinding the rep.
    I saw one once...no unique model or anything, he's just a big ol' water elemental. Yet another reason to hate that rep.

  3. #43
    The Insane GennGreymane's Avatar
    Join Date
    Apr 2010
    Location
    Master Suite at 10 Downing ST. SW. AZ. 11111
    Posts
    17,050
    hmmmmm i guess where the mogu will end up next xpack

    ༼ つ ◕_◕ ༽つ Happy Hunting! ༼ つ ◕_◕ ༽つ

  4. #44
    Over 9000! Kaleredar's Avatar
    Join Date
    Sep 2010
    Location
    phasing...
    Posts
    9,755
    Quote Originally Posted by GennGreymane View Post
    hmmmmm i guess where the mogu will end up next xpack
    Mogu carved out that coveted "WE'RE TITAN CREATIONS!" niche, meaning they might have some future semblance of relevance.

    Hell, they might even fight the Burning Legion; they are titan creations, and it would be in their design to do so.
    "Do not look down, my friend. Even in the darkest of times, there is always hope... Hope for a better day, hope for a new dawn... Or just hope for a good breakfast. You start small, then see what you can get." ~ Covetous Shen
    Quote Originally Posted by Wells View Post
    Kaleredar is right...
    Words to live by.

  5. #45
    The Insane GennGreymane's Avatar
    Join Date
    Apr 2010
    Location
    Master Suite at 10 Downing ST. SW. AZ. 11111
    Posts
    17,050
    Quote Originally Posted by Kaleredar View Post
    Mogu carved out that coveted "WE'RE TITAN CREATIONS!" niche, meaning they might have some future semblance of relevance.

    Hell, they might even fight the Burning Legion; they are titan creations, and it would be in their design to do so.
    so were the cat ppl we speak of now

    ༼ つ ◕_◕ ༽つ Happy Hunting! ༼ つ ◕_◕ ༽つ

  6. #46
    Over 9000! Kaleredar's Avatar
    Join Date
    Sep 2010
    Location
    phasing...
    Posts
    9,755
    Quote Originally Posted by GennGreymane View Post
    so were the cat ppl we speak of now
    Indeed. But remember, Blizzard already forgot about them.
    "Do not look down, my friend. Even in the darkest of times, there is always hope... Hope for a better day, hope for a new dawn... Or just hope for a good breakfast. You start small, then see what you can get." ~ Covetous Shen
    Quote Originally Posted by Wells View Post
    Kaleredar is right...
    Words to live by.

  7. #47
    The Lightbringer Zuben's Avatar
    Join Date
    Dec 2009
    Location
    Finland
    Posts
    3,465
    They and everything else Uldum can remain in the southside of Kalimdor, forgotten.
    Now you see it. Now you don't.

  8. #48
    Scarab Lord Chonar's Avatar
    Join Date
    Jan 2012
    Location
    The Netherlands
    Posts
    4,472
    You can read their up-to-date situation in the "Lili's adventure" story on the official site. Before setting out to Pandaria, Lili and Chen arrive in Uldum.

    The Neferset are being rounded up and executed for treason. The Ramkahen are not a forgiving people, nor should they be.
    "Don't walk behind me; I may not lead. Don't walk in front of me; I may not follow. Just walk beside me and be my comrade." - Albert Camus

  9. #49
    Quote Originally Posted by Haven View Post
    They're in the trash bin along with wolvar
    How dare you! The second Wolvar become playable with Kekek as their Leader I will race change so fast it'll crash Blizzard's servers.

  10. #50
    Warchief Voyager's Avatar
    Join Date
    Oct 2011
    Location
    Soviet Union
    Posts
    2,224
    Quote Originally Posted by chrth View Post
    How dare you! The second Wolvar become playable with Kekek as their Leader I will race change so fast it'll crash Blizzard's servers.
    You want to play a race led by someone named "Lolol" in Orcish?

  11. #51
    Brewmaster Skeletroll's Avatar
    Join Date
    Feb 2011
    Location
    This Toilet Earth
    Posts
    1,451
    Quote Originally Posted by Voyager View Post
    You want to play a race led by someone named "Lolol" in Orcish?
    At least their models look better than worgens???
    Former unique snowflake


  12. #52
    Pit Lord Urti's Avatar
    Join Date
    Jul 2010
    Location
    Learnin' Braille, Readin' basketballs.
    Posts
    2,324
    Quote Originally Posted by Voyager View Post
    You want to play a race led by someone named "Lolol" in Orcish?
    Why not? Garrosh has started to mean "Lolol" in everything BUT orcish.
    "Stop being a giant trolling asshole." - Boubouille
    "The Internet is built on complaints about asinine things" - prefect
    "Facts became discussable when critical thinking stopped being the focus of education."- Chonogo
    "Sometimes people confuse "We Don't Understand This Yet" with "Ooga Booga Space Magic" - Chazus

  13. #53
    The Insane
    Join Date
    Jun 2008
    Location
    Where Thrall and the Horde needs me to be
    Posts
    16,365
    Quote Originally Posted by Trassk View Post
    I don't think anyone cares really. The whole theme of uldum was a mess. A race of cat mutants who are meant to be an ancient race of titan made guardians cursed with the curse of flesh.. and nothing else from it.
    They seemed a generic, boring race tbh. I would have so much more preferred if al'akir had made his presence known across the zone, as an elemental lord following deathwing, him appearing much like ragnaros did in hyjal, it would have been SO much better then indiana jones and the rejected thundercats.
    They didn't even get voiceovers, and the enemy Tol'vir shared the same loot as the Naga mobs in Vashj'ir... I'm sure Blizzard had a plan at one point, but they totally either forgot or abandoned it... But then again that was the overall team for Cataclysm; "I'VE GOT A BRILLIANT IDEA!.... Oh wait, I forgot it - Ooh look trolls!".
    *broken link*
    Amazing sig, done by mighty Lokann

  14. #54
    Uldum was a terrible zone. I'm all for forgetting everything about it but this isn't the first time Blizzard have done this. A new race or two is introduced every expansion. They turn up, have us fix most of their problems and then never show up again. It happened with the Frostborn and Taunka in Northrend and now it has happened to the Ramkahen. I'd be surprised if we ever see the Wildhammer dwarves or the Dragonmaw orcs again either.
    "Lordaeron belongs to the Forsaken. Always and forever!"

    Perfection is so horribly dull, don't you think?

  15. #55
    Old God Hyve's Avatar
    Join Date
    May 2011
    Location
    Great Britain
    Posts
    10,040
    Ramkahen have gone through quite a lot, and with our aid have managed to defeat a lot of their foes. Threats still remain, but their situation has improved rapidly. I suspect we may see them again in the future.

  16. #56
    Scarab Lord Chonar's Avatar
    Join Date
    Jan 2012
    Location
    The Netherlands
    Posts
    4,472
    Sometimes I truly feel if I'm the only one that liked the Indiana Jones adventure that was Uldum. Seeing Harrison Jones return in Grizzly Hills after his "death" in Zul'aman, then as an Archaelogy Trainer (his day job!) in Stormwind, and then finally in Uldum was just.. heck, I don't know. Fun.

    I had fun.
    "Don't walk behind me; I may not lead. Don't walk in front of me; I may not follow. Just walk beside me and be my comrade." - Albert Camus

  17. #57
    The Lightbringer Skytotem's Avatar
    Join Date
    Aug 2009
    Location
    Texas
    Posts
    3,605
    Quote Originally Posted by Vesker View Post
    Uldum was a terrible zone. I'm all for forgetting everything about it but this isn't the first time Blizzard have done this. A new race or two is introduced every expansion. They turn up, have us fix most of their problems and then never show up again. It happened with the Frostborn and Taunka in Northrend and now it has happened to the Ramkahen. I'd be surprised if we ever see the Wildhammer dwarves or the Dragonmaw orcs again either.
    Tragic thing is, Blizz will get away with it because the average dudebro liked the Indiana Jones questline :\
    Twas brillig

  18. #58
    Quote Originally Posted by Skytotem View Post
    Tragic thing is, Blizz will get away with it because the average dudebro liked the Indiana Jones questline :\
    Actually, the Indiana Jones questline got pretty boring*.

    Gnomebliteration, on the other hand .... MAKE IT A DAILY BLIZZARD!!!!!!!



    *Until Brann shows up

  19. #59
    Quote Originally Posted by Chonar View Post
    Sometimes I truly feel if I'm the only one that liked the Indiana Jones adventure that was Uldum. Seeing Harrison Jones return in Grizzly Hills after his "death" in Zul'aman, then as an Archaelogy Trainer (his day job!) in Stormwind, and then finally in Uldum was just.. heck, I don't know. Fun.

    I had fun.
    It wasn't bad, it was just too all-encompassing. A short story-line would've been fine, but it took up half the zone.

    As was mentioned earlier, I'd much rather have spent that time fighting directly with Al'Akir and his forces and figuring out the Windlord's motivations for dealing with the Old Gods, figure out what was going on with the Curse of Flesh and the tol'vir, explored more titan information regarding their battles with the Old Gods and the construction of the facilities in Uldum, etc.

  20. #60
    The Tol'vir are defined by their setting. They are Titanic constructs charged with guarding Uldum, and they take that seriously enough to not wander off and do whatever. In battleground parlance, they fight on the flag. Same deal with Ogri'la, the Oracles, and most other factions which consider themselves guardians of sacred ground, or whose homes are under constant threat of attack, like the Deepholm Earthen. Some, like the Taunka and the Frost Dwarves, are members of their respective factions but remain in their homelands as the primary fighting force of said faction. This is common historically among colonial powers. The vast majority of British India's fighting force was composed of Indians, while on the actual British Isles they weren't all that common.

    There are races which do poorly outside their native climates, like the Tuskarr. There are races who don't really give a swut about either the Alliance or the Horde if they aren't being directly affected by them, like the Arrakoa and the Wolvar. There's races who are doing plenty, just in places we don't see, such as the Naga and the Vrykul. There are ones that are just plain too weak to venture out into the world full of sharp nasty teeth, such as the Sporelings. And there's the Ethereals, who are filling the role goblins used to fill before they got promoted to playable.

    Of course, any of these could take up a life of adventuring or tagging along with the Alliance or Horde, and many do. But personally, when I see one or more of them out of his element, I'd prefer for it to be for some reason that serves the narrative, and not because Blizzard decided to go for a case of fantastical affirmative action and toss every bit of the IP into one place for the hell of it. Having different peoples in different places makes the world feel bigger.
    Last edited by Drilnos; 2013-02-13 at 05:22 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •