1. #1

    Malevolent Gladiator's Slicer

    Why does Malevolent Gladiator's Slicer have less maximum and more minimum damage then other malevolent one-handed melee weapons?

    Malevolent Gladiator's Slicer:
    5409 - 8116 Damage
    http://eu.battle.net/wow/en/item/91761

    Other Malevolent Weapons:
    4733 - 8792 Damage
    http://eu.battle.net/wow/en/item/84969
    http://eu.battle.net/wow/en/item/84963
    http://eu.battle.net/wow/en/item/84965

    I spoke to a GM. He said that it could be as intented or a bug, or a tooltip bug.
    Does anyone know anything else?

  2. #2
    Dreadlord Jawless Jones's Avatar
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    i think because the min and max dmg values on the slicer are closer together than the other malev weps, im definitely not a math wizard but it should make the average damage the same as the other weps

    but dont take my word as gospel, its probably a bug or something else entirely
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  3. #3
    Strength Swords/Maces having a different, closer, damage range isn't new.

    I'm guessing, if anything, they're meant so that your highest hit and your lowest hit aren't that far off eachother?

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