Where's this? Are the mmo datamined notes completely wrong that it was increased to 4.5% mana?
Because if that's all that happened we'll still do the exact same thing, i wasn't having any mana troubles in 10m testing, and we scale significantly better in 25s (mana is easier, more mana tides, less tank healing for us to do, etc.) Can't be worse than disc priests. Good thing I leveled my paladin though, not sure how they haven't gotten any nerfs when disc and MW have.
I feel like a cata paladin atm. Every patch: mana costs go up. Beginning of tier, everyones worried about mana. End of tier: lol whats mana management?
Also, how the heck are new monks going to cope with those mana costs? I get carried by ridiculous gear at this point obviously, and I doubt it will be a problem with a small increase anyway, but for new monks...not so much.
Edit: They want to break what?