Originally Posted by
Teks
Tiny necro, but i find that to be a really healthy discussion about thinking outside the box and trying different stuff. I really enjoy your posts firefly (like everyone else likely does). I rerolled from warrior to paladin after the content was cleared and for example i've found that HA, Holy Prism and LaotL are amazing on heroic sha.
First off for picking up orbs LaoTL wins out easily, it has very good uptime (40-45% was it?) and increases with haste. It feels incredible for orb duty, and in phase two it's such a reliable talent to get out of implacable strike, even if implacable strike never was hard to avoid it just feels very natural to me since you stand still a lot of that fight. An on demand speed boost with a lot greater uptime than speed of light is exactly what you want for this fight.
Same goes for holy prism, it's a utility talent that can actually dish out a lot of healing on platforms as it consistently hits all 5 players unlike lights hammer with it's tiny radius, and then you simply use it on yourself whenever adds are in cleave range in phase 2.
HA makes too much sense in P1 for me to try out SW, because there's consistently right around 2 minutes between the pull and coming back again to the main platform. I'm ashamed to say i haven't played with SW much at all since i started my paladin, but i would like to do it a bit more next tier. Any current fights where it's especially good, or is it always consistent?
Wanted to simply share how i reasoned when picking my talents for a fight like sha, even if it's offtopic.