Everything that is, is alive.
Agaor - Enhancement Shaman
Get over yourself, Mr. Holier-than-Thou.
If you will got PE haste will becom btter then mastery , personal i will go UF AS i just dont like to be balance aournd CDs if there is no fight where i cant use CDs every time i can nad i need it then it sux that why i dont like CDs build and prefer stat DPS so UF+AS FTW
Let me ask you all something: is EotE out of the race? I hear talk of AS and EM but no one seems to think that EotE will still be viable.
The biggest reason why I like EotE + UF setup is because those talents boos dps without altering the "normal" rotation and since they aren´t cool down talents you don´t get the hole "if fight last x, more dps, if last x+ or x- then its a loss" deal, which I find a bit anoying.
It does alter the rotation a little...it pushes UE to the top of the rotation and punishes you for switching targets or using CL to aoe (you lose the flame portion) so you have to think before casting it.The biggest reason why I like EotE + UF setup is because those talents boos dps without altering the "normal" rotation
Last edited by Staticus; 2013-02-18 at 01:29 PM.
Cant give you a correct answer, on anything just yet.
The UF nerf for enha, is horrible stupid. Specially with the upcoming T15 Set bonuses. Where SS gives you 2maelstroms. So we will be firing alot more LBs, than we are doing atm.
Cant understand why UF cant stay how it is for enhance, and for elemental its 20%LB, and 10%LvB.
It seems like blizzard wanted to buff the Ele, and didnt give Enha any thoughts at all, leaving it to a nobrainer adjustment.
Hopefully they will see all the posts regarding the talent nerf for Enha and change it, before it hits live
Main(s) since Vanilla: Enha sham / Hunter. Alt since TBC: Warrior.
Chill out with the personal jabs, folks. There's no reason to take these things personally.
That said, I think it'd be cool to adjust the way msw is working. Making Hex instant for enh for example would allow faster usage of MSW in pvp, wasting much less procs, making haste more valuable there. Other classes profit from haste even in pvp, as it increases recource generating. MSW is a pseudo-recource for enh you could say, fueled by haste. It's our sole part of dps that makes for a noticable difference when having more haste.
Aside from taking Hex of the MSW equation, they should make MSW more attractive to use (and meassures encouraging full stacks more as well). I am not really thinking of a straight dps buff to our MSW dmg spells, LB and EB here (since I like the biggest chunk to come of melee dmg sources), but stuff like:
- spells used with full msw stacks only cause a 0-0.5 sec gcd
- spells used with full stacks of msw increase your next Stormstrike or Lava Lashes' damage by X/your next Stormstrike or Lava Lash used wont trigger its cooldown, lasts Y seconds
- spells used with five stacks of msw reduce/finish the cooldown of (and/or) Stormstrike, Lava Lash, Feral Spirits, Unleash Elements, Fire Elemental Totem, Ascendence (freely combinable)
something like that
I think it is cool also that there is a choice between haste/mastery (although notorious min/maxers may feel troubled about having to regem/switch talents often).
Last edited by Omanley; 2013-02-18 at 10:02 PM.
Originally Posted by Angoth
First, I'm happy to see Haste getting buffed and most of the secondary stats becoming so close in value! Good job balance team!
But... I am sad to see EotE / UF fall so much behind as it really "feels" like the proper choice for Enhancement Judging by how close 5.2 is I doubt this is going to be adjusted so it falls to some interesting choices.
For the 5th tier my thoughts are conflicted... EM gets a 90s CD and Ascendance can line up in a 1/2 cycle with it, you can then stack as well a Glyphed FE (and most likely empowering with tier 6 PE) to create monstrous burst damage. Having such a potent burn is very tempting, but can it compete with the passive 10% haste of AS overall...
I do also like the redone EB since it works with MW, if I don't take EM then I think it might compete better in tier 6 against PE. Hardcasting does feel a little odd to me in this spec, but since I've done it with LB for quite a long time it isn't that unnatural. Maybe someone with some more time than me can try and sim some of these ideas (sorry cop out on my part here).
I'm leaning towards the first burn build => http://ptr.wowhead.com/talent#sNX|V right now. Will need to do some key rebinding as it's already getting pretty cluttered now (this was the nice lazy part about EotE + UF).
If you wanted to keep the lazy part going, you could just take ancestral guidance in stead of EM. Sure your burst would go down, but your sustained would probably improve a bit.
Anyways, I'm with you, I hope someone puts in a couple hours and sims this stuff properly to see if they really are within a few hundred DPS of one another come patch drop.
Art of Hozen-fu:
Grab, stab and ookin bite it.
Repeat until win
Hey, i'm currently using AS / PE, along with reforge going H > M > C along with gemming yellows with 320 Haste and rest with Haste / Hit, Red's obviously going Agi. I'm wondering is there a Haste almost cap, Or when does it start gimping us and we should be going for Haste / mastery etc? Any ideas, My dps is pretty alright so far at 18006 with Flurry up, unbuffed sitting at 8409.
I changed to EM + PE last night on a whim mid raid and whoooa, this was with 21% haste and 53% mastery in illvl 508 gear, so I need to go sim my stats and see if going full haste really is the way to go, as i was peaking at about 390, and sitting comfortably at 150 with a horrible 400 latency. This is also with 2p of each tier.
I loooove the idea of having our elemental's being such a big part of our lives, someone said above that they feel UE feels shamany, i disagree totems are the ultimate shamany..ness! ^_^
But yeah i need to go and sim my stats for the perfect balance, i am not sold that we should drop ALL mastery just yet. (well not with 2p)
I also need to figure out trinkets... vicious talisman vs xuen with h bottle as secondary.