Originally Posted by
Misuteri
There's a yes and a no to that and I realize you were not being combative because I understand your point entirely.
No, you don't truly "know" a fight if you haven't completed it. However like any raid in WoW history there is the first 2-3 bosses to get you geared, the cock block middle boss that's a gear check/roadblock, then you're home free pretty much until the end. My raiding started in TBC and the pattern has remained the same. Back then we didn't have You Tube channels explaining every single fight in detail, the online community was not as robust IMHO as it is now, there's a world of difference between Thottbot then and what we have now as far as databases, tips, explanations etc. Plus, and this is almost inarguable, the game's raids are not as hash and unforgiving in progression as they were in T4.
Yes, I do understand the importance of heroic gearing smoothing out a transition to the next tier as well. I know you're pointing out the obvious benefits of doing them. I'm just saying more people would rather show off an armory page of heroic gear than care about how it's going to buff them going into the next tier. It's no different in that respect than normal leveling. Any DS geared player wasn't replacing items they earned in Cata until 88 and in some cases 90.
I think the bottom line is I just find more enjoyment in the game now off the progression treadmill but would never criticize anyone who does enjoy that as their primary play focus. It's not much different than how I fully don't get people that collect vanity/combat pets and care about getting them to level 25. It's an aspect of the game I find no interest in. However we should all be thankful that for whatever play style or focus we enjoy in many regards MOP has given us tons of avenues to enjoy them all and frankly, with some shortcomings inherent to any expansion with failed ideas/experiments, the best expansion they've done yet.