My opinion about GW2.. I have a few things I'd like to adress.
The leveling process
It gets a bit too boring for me. Most of the time I spend looking for places where I should go, or just end up doing some WvWvW to get to the correct level for my personal story. As that is the only thing I keep working towards (I dislike the same thing in SWTOR aswell, I just want to keep doing my personal story).
The Dynamic 'Events' are entertaining to say the least. But get repetetive aswell. I adapted myself to being more of a multitasker on the new characters I have.
Oh boy, I live the action-combat. It looks more like an actual fight, instead of the "I stand on the same place, pressing numbers". On my mesmer, for example, I never get hit by regular mobs. Always on the move.
Another part of the combat is the weapons. Each class can use a certain type of weapons and each weapon has its own unique abilities, just like The Secret World did. I enjoy that in both games. That having a certain weapon comes down to certain abilities. I guess you could say SWTOR has that aswell, to limiting each class to basicly only 1 weapon, some 2 (not counting dual-wielding).
I like and dislike the way dungeons work. I like the part of having a story-mode and an exploration-mode. It keeps it interesting to revisit an old dungeon.
The part of not having a dedicated tank and healer sometimes work. But when it's just a repetetive burst-Boss.. I'd like to have a simple tank and healer. Although it's mostly just "Kill the boss as fast as you can while keeping yourself alive".
Overall, I enjoy the game and walking through it. RP is also quite enjoyable thanks to the locations. The cities provide enough place and houses to enter. It's a HUGE world, which I enjoy. Sadly enough, it is something I can't play for too long. I expected the game to be more like how we expect TESO to be now (so, let's hope that game won't let us down!).