It ended with the mystery of Bolvar on top. I'm going to scream like a schoolgirl if/when the storyline goes back to him.
Wrath of the Lich King continued a lot of the lore we had in previous iterations of WoW as well as touching some of the story from Warcraft III, which I was very happy about.
However, it was only really the catalyst of the current overall arc in the plotline. It's own story arc was very bland. It had very little in terms of ramping up conflict. It was "A couple problems arise that's in our way of killing Arthas... deal with it. Another one comes up. Deal with it. We prepare for the assault... then the assault happens." The main overall threat doesn't really change and evolve, it stays roughly the same.
Contrast it with Mists of Pandaria, where there is a similar pattern of "something problematic comes up, deal with it", but at the same time, we're clearly seeing more and more conflict piles up. First, the war begins to come to Pandaria, and the sha emerge. Then, the war comes to Pandaria in full strength and conflicts between Dalaran and Silvermoon emerge. Aside from the major Sha threat, these conflicts are going to continue into 5.2 when they would have been resolved by the end of the patch (or never even brought forth at all) in Wrath's time.
In Wrath's time, story was important, yes, but it was mainly the background for the content. We're seeing a much larger focus on story in Mists of Pandaria and the higher quality shows.
The background and history of the Mogu.
The mysteries beneath Pandaria.
The Sha and their origins.
The Mantid and their Origins.
The fate of multiple specific characters in certain villages throughout Pandaria.
Those 2 Pandaren in the Pandaren starting zone who everyone pines for because their story was awesome.
Chen Stormstout's background and progress through Pandaria.
The downfall of the Empress and infection of the Dread Wastes.
The development of the Shado Pan's leader going from a stubborn leader to one who accepts outsiders.
The background of each August Celestial.
The Saurok and their uprising.
I have way too many more I can name.
But yeah, you get the idea.
The story when you do get it, is juvenile, and the "humor" is pathetic and not much above poo jokes. Ok its not as bad as the cliched cataclysm, but I think the devs went too far on the "eastern mysticism" thing, without actually comprehending any of it.
Still, its all subjective so we can all like different things.
Last edited by Xihuitl; 2013-02-17 at 01:15 AM.
Wrath with Pandaria in close 2nd
Im sorry but Mists even though its not done yet, has spoiled me in the way story telling and the story arc's and mysterys are presented. Specially after a faction and voice actor as amazing as this one:
Last edited by Shampro; 2013-02-17 at 01:20 AM.
As for the voice acting...too many 1970-1980s martial arts movies me thinks.
But hey, if thats what you like, thats fine. personally I'm not that impressed.
I dont think wow died with LK.....never said that. T11 was good, though Cata went downhill fast and MoP just feels way off for me.
I think perhaps its a case of Bliz not anticipating sucess past LK, and so never drew up story plans this far down the line. MoP is just so far off base its hard for me to fit it into my wow reference at all. I really do get the impression past Wrath that Bliz dont really have a plan, it all feels so disjointed somehow.
I think they need to get back to the core of wow, the burning legion or another established lore element. going so far outside the box as it were with MoP makes it difficult for me to connect to what is going on. A lot of teh appeal of wow was that its world of "warcraft", and whilst I dont think they should be limited to whats in teh WC games, I do think they should stick closer to the themes involved.
Maybe its just because I was around for the whole WC series, right from the start. Maybe newer players have a different perspective as they dont connect wow with the previous warcraft games so much.
As far as the ending of Warcraft's story in Wrath I think that come from the belief that Blizzard hasnt made a quality story or good lore since the RTS games. So when the RTS story ended with the end of LK all you have left is the crappy WoW lore they made up to fill space.
---------- Post added 2013-02-17 at 01:54 AM ----------
The story was supposed to be war between alliance and horde, which has not yet happened, and doubtful will happen in MOP.
Sorry to tell you the truth, but MOP is a joke.
I can't really decide between WotLK and MoP.
Once you go troll, you never reroll. -heard on cynicalbrit.com. Epic.
Burning Crusade was just so interesting to me.
I say Wrath for the sole purpose of the story flowed very nicely together, Everything was influenced by either the LK or Yogg'saron (2 big bads of wrath)
Wotlk had the most in depth and comprehensive, thought-out story. But honestly, (and i know this is extremely cliche) Illidan's character proved to be the most interesting character for me (of the characters whom expansion stories have been based upon so far) to follow the story of.
BC's pretty wretched plotlines, to me, ended up being more interesting than Wotlk's because of better character development.
The Lich King was a faceless entity that, outside of the sad story of good-to-evil, really had no bearing. Too arch-villany, and so little character development that he almost felt like a James Bond villain or something. And the protagonists were just as static unchanging faceless entities of good and purity that it gave me no emotional stake whatsoever.
On an moderately related note. Cataclym's finale of the Infinite Dragonflight plotline was perhaps the most disappointing thing I've seen in this game. Up until the underwhelming reveal they were perhaps the most interesting, and enigmatic (probably because of that fact), subplot in the game.
At least we can hope the Y'Sharj unveiling, and the continuation of the old god story that follows, doesn't disappoint.
Last edited by SaltLakeAtrocity; 2013-02-17 at 03:43 AM.
-- We'll Dance As The Palaces Burn --