Originally Posted by
Howlrunner
Yes, and would be a massive commercial flop. I think TERA did this, and now thats F2P after bugger all people bought it.
People don't really want innovation, something new. If they did, we wouldn't be seeing COD 9: Battle for Saddam's Testes or such springing up year after year with minor improvements.
There will always be a few people hoping for something revolutionary, but ultimately, people like familiarity, they like the same thing, with minor changes. Look at WoW, 10mil subs 8 years on, still going strong, and besides some GFX changes and quality of life improvements, it's still the same game.
Also, the MMO market "bubble", has, for want of a better word, burst. There will never be another MMO game as successful as WoW in the western hemisphere, so devs should stop chasing that pipedream and maybe make something with realistic goals. Problem is, gamers don't want that, put a ridiculous amount of self-hype into a game, expecting it to be the second coming, then shitting on it from on high when it doesn't deliver. SWTOR is an excellent case in point for this. The game itself was fine, it was enjoyable and did what it set out to do, problem is, people expected too much. They expected 6 years of endgame, a fully realised PVP system, and the QOL improvements WOW had, whilst simultaenously being revolutionary in every single which way. The devs had no chance, and neither did the game from Day one. No amount of extra tuning or polishing would have changed its fate to my mind.