Before I begin, this video; --SNIP--, intrigued me very so.
Now, the video is quite long but it goes like this; In vanilla Mike goes on to explain how that when Naxxramas FIRST came out, only 1% of the population saw it before BC hit, granted there was 7-8 million subs around then, that's roughly 70,000+ people seeing it. Mike says that this was NOT a bad thing, it instilled a great sense of a "journey" into the game. I personally remember in vanilla it was a journey in itself just getting to 60, and once there, I felt as if raids were a forbidden territory for me and I was almost intimidated by the thought of a 40 man raid. He then says that in BC, the trend of difficult pursued, and he's right. Heroic dungeons beat the living hell out of you, if you missed a CC or pulled aggro, you were dead. Not to mention that it took a week or LONGER for any endgame boss to be downed (Meaning the first boss of a raid)! Now-a-days it's within 2 days!
People started complaining that they didn't get to see content and in response Blizzard really watered the game down, it's really not the same, I know there is heroic raids but it still isn't the same, what do you guys think? Do you think that a harder, more "mysterious" (In terms of never seeing content because of how hard it was to get to), WoW was better? I really feel like when I hit 90, it wasn't a journey to get geared, but more of just filling the iLvL requirements and prerequisites Blizz implemented.