I'm playing Rogue (assa), DK (uh) and now Shadowpriest on level 90. Everyone of this classes has strong dots and I'm not sure if I understand the whole scaling system around dots.
I know I've posted this in the priest-forum - and I'm especially interested in this question regarding this class. But if anyone can answer my questions in general, it would be better of course
1. Haste: More haste means that the time which the dot needs to do its full damage is shorter. But as soon as I reach as specific value, the dot-time is "resetted" to the original duration and I gain an additional tick instead.
If this is right, why do a lot of people try to reach a certain point (e.g. ~8500[?] as Shadowpriest) for an additional tick for all dots and then stack another stat? Isn't additional haste as valueable as the haste-value which is reached for an additional ticks?
2. If I dot a target, how are the values for the dot-damage calculated? Is the damage based on a snapshot of my current stats or are they recalculated every time my stats change?
3. If I redot a target straight BEFORE a dot expires with my rogue, the last tick of my spell (e.g. Rupture) is added to the new dot duration. Is it the same for priests (sw/vt)?
3a. And if my stats were snapshotted before casting: What if the last tick was based on a different amount of spellpower then the new cast? Ticks the spell with its original amout of spellpower or based on the "new" value?
Thanks in advance