hi together,
working on my actionbar textures, but somehow it doesn't work properly.
so can anybody help me please
Code:
-- ACTIONBAR --
---------------------------------------------------
local MyHazardBG = zInterfaceTextureTemplate(nil, UIParent, 1024, 64)
MyHazardBG:SetPoint("BOTTOM",0,0)
MyHazardBG:SetFrameLevel(0)
MyHazardBG:RegisterEvent("UNIT_ENTERED_VEHICLE")
MyHazardBG:RegisterEvent("UNIT_ENTERING_VEHICLE")
MyHazardBG:RegisterEvent("UNIT_EXITED_VEHICLE")
MyHazardBG:RegisterEvent("UNIT_EXITING_VEHICLE")
--[[
MyHazardBG:SetScript("OnEvent", function(frame, event, self)
if event == "UNIT_ENTERING_VEHICLE" or "UNIT_ENTERED_VEHICLE" then
MyHazardBG:Hide()
end
end)
]]--
MyHazardBG:SetScript("OnEvent", function(frame, event)
if event == "UNIT_EXITING_VEHICLE" or "UNIT_EXITED_VEHICLE" then
MyHazardBG:Show()
elseif event == "UNIT_ENTERING_VEHICLE" or "UNIT_ENTERED_VEHICLE" then
MyHazardBG:Hide()
end
end)
local t = MyHazardBG:CreateTexture()
t:SetParent(MyHazardBG)
t:SetAllPoints(MyHazardBG)
t:SetTexture("Interface\\Addons\\zMedia\\textures\\MyActionBar.tga")