hi together,
working on my actionbar textures, but somehow it doesn't work properly.
so can anybody help me please
Code:-- ACTIONBAR -- --------------------------------------------------- local MyHazardBG = zInterfaceTextureTemplate(nil, UIParent, 1024, 64) MyHazardBG:SetPoint("BOTTOM",0,0) MyHazardBG:SetFrameLevel(0) MyHazardBG:RegisterEvent("UNIT_ENTERED_VEHICLE") MyHazardBG:RegisterEvent("UNIT_ENTERING_VEHICLE") MyHazardBG:RegisterEvent("UNIT_EXITED_VEHICLE") MyHazardBG:RegisterEvent("UNIT_EXITING_VEHICLE") --[[ MyHazardBG:SetScript("OnEvent", function(frame, event, self) if event == "UNIT_ENTERING_VEHICLE" or "UNIT_ENTERED_VEHICLE" then MyHazardBG:Hide() end end) ]]-- MyHazardBG:SetScript("OnEvent", function(frame, event) if event == "UNIT_EXITING_VEHICLE" or "UNIT_EXITED_VEHICLE" then MyHazardBG:Show() elseif event == "UNIT_ENTERING_VEHICLE" or "UNIT_ENTERED_VEHICLE" then MyHazardBG:Hide() end end) local t = MyHazardBG:CreateTexture() t:SetParent(MyHazardBG) t:SetAllPoints(MyHazardBG) t:SetTexture("Interface\\Addons\\zMedia\\textures\\MyActionBar.tga")

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