If you removed the gold cost from repairs then MAYBE I'd want to put up with waiting 30 seconds every time I want to repair.
Even then, that's still a pretty big maybe.
Last edited by King Candy; 2013-02-22 at 02:23 AM.
9 out of 10 people agree that in a room full of 10 people one person will always disagree with the other 9.
Cast timers for repairs: No.
Blacksmiths having the capability of doing repairs: Sure.
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Not here to debate whether it's a good or bad idea. I will point out that there is no sense in trying to apply logic to a game where I can cook an entire Thanksgiving meal in 15 seconds.
Yes, lets go ahead and make a tediously annoying mechanic even more tedious and annoying.
While we're at it, lets remove graveyard runs and just make players reroll new characters if they die.
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Yeah i wish we would have to have to hit our keyboards in a combo-fatality like sequence to fix our gear. That would be exciting.
lawl 30 seconds to repair gear? You're funny
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To restore immersion to the game we really need to fix clam stacking.
Clams don't stack. I can't believe in a game where clams stack. When clams stack all I can think is "this is totally fake."
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No, not at all. Cast times would just be a huge inconvenience.
I do want Blacksmiths to be able to repair gear though, even if it's just our own and it took a small amount of mats depending on the gear (i.e dungeon gear needs 1 ghost iron bar per piece and raid gear takes 1 trillium bar per piece, to compensate for free repairs.)
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If you want to waste your time don't use "repair all" icon then. Use "repair" and click every piece of gear one by one. That's your wasted 30 seconds. Enjoy.
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