Bought on day one, finished the game, then it said to go up a level and I was stunned and wondered why there was so little content.
- Was expecting a huge game - walking through many lands, different themes and would take long time to get through each chapter and would meet many adventures
result -> Was very surprised at how small each zone was and how quickly I progressed and how little I felt like I was involved in an epic strife or
- Was expecting loot to feel unique and for there to be real names that one tries to get, some classic pieces
result -> loot was all random? I was in disbelief at that, how could they mess that up?
- No content past finishing final fight against Diablo, but that can't be it.
result -> You have to play it again? But they hit harder? Like the lazy Wow ideal of heroics for dungeons or raids? They just tweak the monster stats?
- Poor AH. I have a few million in Wow as I like to play economy but the interface was awful at start of DIII.
result -> let's see, hope it's better
- Nice sound.
I am hoping this game is going to be much better now. Will let you know. Must be many more that played at launch and left shortly after super disappointed.
Has anyone else gone back lately after abandoning after the launch after being not that happy with it? If so - thoughts on the game now after some upgrades?