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  1. #61
    The Insane Didactic's Avatar
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    Quote Originally Posted by apepi View Post
    Yes they are totally different, spriest one is range and is a normal silence, I am comparing it to the mage silence.
    Which has a 20 - 28 second cooldown depending on gear and glyphs.

    And again, it is a symptom of a problem; the problem being most casters and healers cannot be successfully countered without a blanket silence.
    Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must.
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    There is a modern myth that people have always tended towards democracy, constitutions, electoral rights; but in truth, love of freedom has never been the predominant note of popular politics. At most times, popular demand has been for a strong government.
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  2. #62
    Quote Originally Posted by saltyharbls View Post
    Stop duelling healers and start playing 3v3 where you dont have to kill a healer all by yourself and your "problems" will be solved.
    Yeah just go play 3s where problems such as awkward mobility, lack of on demand burst, and shitty heals magicaly goes away. Must be why there were so many enh shams during cata....ohwait

  3. #63
    Agree'd, nerf all silences...and heals...and burst.

  4. #64
    Quote Originally Posted by Helltrixz View Post
    gtfo, you shouldn't even have it in the first place.

    agree.. got nerfed cause it needed to be.

    Quote Originally Posted by Shahada View Post
    The devs aren't stupid.

  5. #65
    High Overlord Pol-Kinabol's Avatar
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    Quote Originally Posted by Tangra View Post
    Yeah, this unnecessary. Casters are already dominating PvP, I don't see why they have to be pampered like this. Same goes for Ring of Peace, they made it absolutely brutal against melee (who are in very low demand for RBGs especially), but they make it fairly weak against casters. They should really buff it back to 3 sec at least, at 2 sec there's really not even any point to using it unless you're going to interrupt something. The saddest part is that this is basically a mage buff, since they are one of the only casters that have tons of spells to cast from different schools...everyone else has a little something, but mages have some very important abilities split between different schools... OMG someone is making a mage break a sweat in PvP... NERF NAO!!!
    Fyi, casters only dominate in BGs, melee classes have a huge advantage in arenas. Just wanted to point it out because of your statement that casters is dominating pvp overall, which is false.
    Originally Posted by cutterx2202
    Stop complaining to solve your lack of ability, and start reading and practicing to gain ability. Stop trying to bring people down to your level instead of striving to raise yours.

  6. #66
    This was definately needed. Go play some PTR monks are probably best melee atm. 4s silence on a 15s cd was way OP.

  7. #67
    Titan apepi's Avatar
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    Quote Originally Posted by Rtf View Post
    This was definately needed. Go play some PTR monks are probably best melee atm. 4s silence on a 15s cd was way OP.

    In damage, yes. But they will still be bad in arena.


    And yes casters are dominating rbgs this season, in rbgs anyways. I almost never take a melee except a dk in rbgs.
    Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

  8. #68
    Quote Originally Posted by willtron View Post
    how did you figure that one out? Or are you just sore that you bursted a monk when they popped ToK?
    There weren't any monks at my rating the last time I played, so.. huh.

    Still, a 4 sec silence on a 15 sec cd is dumb and it's not even hard to pull off if you silence out of cc. The only reason noone complained was because of lack of burst. I'm pretty sure monks would just play some mongo cleave spec and train healers with a stun into silence if this stayed the same. Double trinket, 40 % brew, 25 sec cd 5 sec stun into a 15 sec cd 4 sec silence into a 8 sec root and then add a double death grip interrupt or maybe a horror disarm in between... yeah, totally fine.

    I just lvld up a monk last week to faceroll a bit next season.

  9. #69
    Quote Originally Posted by Didactic View Post
    Again, the proliferation of instant cast heals and absorbs in the game practically forces the necessity of blanket silences. If casters were forced to cast again, this wouldn't be an issue.
    Removing blanket silences should have been and was the first step in this. Too bad they reverted it. And you'd have to be delusional to think that they're just "saving such big changes for another expansion". I'd bet anything that the next expansion is going to see more instants and cc than ever.
    Quote Originally Posted by High Overlord Saurfang
    "I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"
    i7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |

  10. #70
    Actually, if you want to bring stuff in line with other classes, maybe we should remove the ranged disarm? You know, no other melee has a ranged disarm.

  11. #71
    Guys its clear WW monks are OP. They needed the nerf /s

  12. #72
    Quote Originally Posted by Veliane View Post
    Last time I heard that was when Rets were asking for an interrupt, we've come a long way since then yeah?

    Your statement would hold ground if there weren't classes who could duel healers AND kill them by themselves my friend.

    OH WHAT, you think that's broken?? I agree with you! but go argue that with Blizzard while you're benched because someone else can do your job better.
    NO class can kill a competent healer solo.
    Quote Originally Posted by High Overlord Saurfang
    "I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"
    i7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |

  13. #73
    Legendary! Korgoth's Avatar
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    Quote Originally Posted by Flaks View Post
    NO class can kill a competent healer solo.
    Maybe right now, Rogue and Unholy DK will in 5.2.
    "Gamer" is not a bad word. I identify as a gamer. When calling out those who persecute and harass, the word you're looking for is "asshole." @_DonAdams
    When you see someone in a thread making the same canned responses over and over, click their name, click view forum posts, and see if they are a troll. Then don't feed them.

  14. #74
    Quote Originally Posted by Didactic View Post
    Which has a 20 - 28 second cooldown depending on gear and glyphs.

    And again, it is a symptom of a problem; the problem being most casters and healers cannot be successfully countered without a blanket silence.
    DPS shouldn't be able to kill a healer alone(well assuming they are about same skill and gear). They why would anyone play healer?

    ---------- Post added 2013-02-27 at 07:43 AM ----------

    Quote Originally Posted by Flaks View Post
    NO class can kill a competent healer solo.
    Mages say hi

  15. #75
    Moderator Nicola's Avatar
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    Quote Originally Posted by PrairieChicken View Post
    DPS shouldn't be able to kill a healer alone(well assuming they are about same skill and gear). They why would anyone play healer?
    A healer should be dying to 1 single dps eventually. Not in 5 seconds, but it shouldn't be that a healer can survive a single dps forever. That's my opinion, and I'm fairly a lot of people think the same about this.

    I don't really bother about 1v1, but I'm fairly sure it's impossible to kill a healer 1v1 now unless you can pull off some ridiculous burst, which not every spec has.

  16. #76
    Dreadlord Kegler's Avatar
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    DK blanket silence had its cooldown cut in half... interesting.

  17. #77
    Titan apepi's Avatar
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    Quote Originally Posted by Niberion View Post
    A healer should be dying to 1 single dps eventually. Not in 5 seconds, but it shouldn't be that a healer can survive a single dps forever. That's my opinion, and I'm fairly a lot of people think the same about this.

    I don't really bother about 1v1, but I'm fairly sure it's impossible to kill a healer 1v1 now unless you can pull off some ridiculous burst, which not every spec has.
    Actually since the damage buffs my mistweaver is able to 1v1 many people. I have not died to a rogue 1v1 and getting through a warriors second wind before people came to help me. But this is the only thing I am looking forward to....
    Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

  18. #78
    Dreadlord aeir's Avatar
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    Quote Originally Posted by Flaks View Post
    Removing blanket silences should have been and was the first step in this. Too bad they reverted it. And you'd have to be delusional to think that they're just "saving such big changes for another expansion". I'd bet anything that the next expansion is going to see more instants and cc than ever.
    Well, they said it themselves, so I'd expect a move away from this in the next expansion.
    in depth.

  19. #79
    The Insane Didactic's Avatar
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    Quote Originally Posted by PrairieChicken View Post
    DPS shouldn't be able to kill a healer alone(well assuming they are about same skill and gear). They why would anyone play healer?
    And one healer shouldn't take 4 to 5 DPS to down.

    Mages say hi
    Oh look, trinket the Deep Freeze. Problem solved.
    Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must.
    - Thucydides

    There is a modern myth that people have always tended towards democracy, constitutions, electoral rights; but in truth, love of freedom has never been the predominant note of popular politics. At most times, popular demand has been for a strong government.
    - Eugen Weber

  20. #80
    Quote Originally Posted by Didactic View Post
    And one healer shouldn't take 4 to 5 DPS to down.



    Oh look, trinket the Deep Freeze. Problem solved.
    I bet that works great at 1200 rating

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