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  1. #41
    Elemental Lord Noomz's Avatar
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    Quote Originally Posted by Lilly32 View Post
    Joking aside about how easymode the game has become when it comes to doing quests and leveling why isnt there a decent Tutorial for people who might not know the fastest ways to level or have tons of gold or BoA gear? While waiting for 5.2 to come out I recently went back to Aion since its free to play. They have created an interactive tutorial for both factions and takes you all the way to level 50 to help people like myself who recently came back but might feel overwhelmed by new or changed content. Currently max level is 60 but Im sure by then you will know how to play. It even provides video clips for certain steps showing you how to complete them and also introduces you to dungeons. After completing each step in the tutorial you get various rewards. So why cant the supposed #1 MMO in the world come up with a simple interactive tutorial that helps new players get accustomed to the game? Here it is if anyone cares to check it out:

    http://gameguide.na.aiononline.com/aion/atreian/#home
    Because people are expected to have the cognitive ability to learn from leveling.

  2. #42
    Field Marshal blixsauce's Avatar
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    Quote Originally Posted by rhorle View Post
    There really isn't much left out except for end-game rotations and all that other stuff.
    Even that is in the game. The very, very basics though. If you go to your spellbook there is a tab with "Core Abillities"

  3. #43
    Quote Originally Posted by Lilly32 View Post
    Joking aside about how easymode the game has become when it comes to doing quests and leveling why isnt there a decent Tutorial for people who might not know the fastest ways to level or have tons of gold or BoA gear? While waiting for 5.2 to come out I recently went back to Aion since its free to play. They have created an interactive tutorial for both factions and takes you all the way to level 50 to help people like myself who recently came back but might feel overwhelmed by new or changed content. Currently max level is 60 but Im sure by then you will know how to play. It even provides video clips for certain steps showing you how to complete them and also introduces you to dungeons. After completing each step in the tutorial you get various rewards. So why cant the supposed #1 MMO in the world come up with a simple interactive tutorial that helps new players get accustomed to the game? Here it is if anyone cares to check it out:

    http://gameguide.na.aiononline.com/aion/atreian/#home
    It's intuitive, it starts simple.

    In this case it is better to let people learn by exploring instead of telling them they have to do this and that. Some of my happiest days in WoW were when I didn't know shit as a noob and I was frolicking collecting peacebloom and clicking on stuff, talking to NPCs, browsing trainers, vendors, killing random animals.

    It was a big discovery when I learned how to chat with other players, first time get into a group and go into some burrow in Teldrassil or discover deadmines lol

    The sense of exploration and discovery and the soothing music in Elwynn forest and Teldrassil made me bond with the game.

    Now the game became even more linear, new players are herded through the start zones. Any pop up features, tips ruin the sense of immersion.

  4. #44
    Quote Originally Posted by Assumi View Post
    I remember a time when no games had a tutorial, why exactly do you need some specially made hand holding guide to figure out how to play a game?
    Even Everquest had a tutorial. The only thing before that was UO what games are you talking about.

    ---------- Post added 2013-02-23 at 11:59 AM ----------

    Quote Originally Posted by Noomz View Post
    Because people are expected to have the cognitive ability to learn from leveling.
    Except most dont. Or they flat out refuse to.

  5. #45
    ESC -> Interface -> Help -> [x] Tutorials -> OK

    Tutorials are now active and will help you encountering all the things!

  6. #46
    Pandaren Monk Ealyssa's Avatar
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    Quote Originally Posted by Lilly32 View Post
    Except most dont. Or they flat out refuse to.
    And while explicitly refusing to learn they will agree to learn in a tutorial ? Nonsense.

    You learn your way through leveling if I want to, dumb players will stay dumb nonatter hoiw you try to teach them.
    A good MMO don't need tutorial.

  7. #47
    They could use some tutorials on BG start

  8. #48
    The starting zones I think do an adequate job. Even moreso since Cataclysm. They even have quests that basically say "go find this creature/training dummy/bad guy and use your <spell or ability name here> ". Beyond that quests are designed with a basic but very effective "accomplish then reward system"

    What I find funny is there is no longer a stand alone "social" button. Only in the tips does it mention "hitting "o" will bring up your friends list"
    Vote with your wallet if you don't like something. Otherwise just keep your mouth shut.

  9. #49
    Field Marshal Alocolas's Avatar
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    Quote Originally Posted by gingerlemon View Post
    Having tutorials never harms people who don't need it, but the lack of can harm those who do.

    Better tutorials means better players, and that can only be good for the game.

    By today's standard, WoW's treatment of new players is shockingly elitist.
    Shockingly elitist? Where is the tutorial on life?

    WoW is simple, too simple now. 15 minutes of Google you have learned a new class. People are lazy and are expecting to be gods with their 15 bucks a month, that's why bad skilled/geared players gank lowbies.

  10. #50
    Quote Originally Posted by TheWerebison View Post
    I guess it doesn't have video tutorials because:

    1) It isn't Aion, and
    2) If people have a hard time following the very simple instructions given out in the first handful of quests, then they're idiots.
    then you don't know humans very well. Go learn what ergonomics is...

  11. #51
    Every advanced feature of the game has virtually no instructions/guide/anything. Like... unless you're very into the game, for example, or if you notice the loading screen toooltip, and get curious, you won't even know reforging exists. AT ALL. A -lot- of features about the game are like that, too. Almost nothing about endgame play is taught in any way shape or form, hit caps and expertise are virtually not explained at all, but are inferred from, again, freaking tooltips. Any advanced play at all, essentially, will cause you to have use to an external website. THAT IS HORRIBLE DESIGN.


    Some people will whine about babying or some stupid, pointless drivel. Shut up. It's 2013. Realize the audience that's playing this game.

    ---------- Post added 2013-02-23 at 06:07 PM ----------

    Quote Originally Posted by Assumi View Post
    I remember a time when no games had a tutorial, why exactly do you need some specially made hand holding guide to figure out how to play a game?
    The time when games had no tutorials was like 20 years ago :x
    Last edited by Otiswhitaker; 2013-02-23 at 06:08 PM.

  12. #52
    Quote Originally Posted by Masterpd85 View Post
    then you don't know humans very well. Go learn what ergonomics is...
    Not to troll here. But I don't see what his post has to do with biotechnology.
    Vote with your wallet if you don't like something. Otherwise just keep your mouth shut.

  13. #53
    Field Marshal Alocolas's Avatar
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    Red face

    Quote Originally Posted by Otiswhitaker View Post
    Every advanced feature of the game has virtually no instructions/guide/anything. Like... unless you're very into the game, for example, or if you notice the loading screen toooltip, and get curious, you won't even know reforging exists. AT ALL. A -lot- of features about the game are like that, too. Almost nothing about endgame play is taught in any way shape or form, hit caps and expertise are virtually not explained at all, but are inferred from, again, freaking tooltips. Any advanced play at all, essentially, will cause you to have use to an external website. THAT IS HORRIBLE DESIGN.


    Some people will whine about babying or some stupid, pointless drivel. Shut up. It's 2013. Realize the audience that's playing this game.

    ---------- Post added 2013-02-23 at 06:07 PM ----------




    The time when games had no tutorials was like 20 years ago :x
    ...really? I guess people need a tutorial to turn tutorials on. Transmogging is so hard it needs a guide? Wow,you are right, the audience is apparently babies and the pandas prove this.

    Edit - every time I make a new toon, I don't want to be trapped in tutorial-land, ex- gilneas or lost isles.
    Last edited by Alocolas; 2013-02-23 at 07:11 PM.

  14. #54
    Quote Originally Posted by Masterpd85 View Post
    Go learn what ergonomics is...
    It's putting your chair in the right position and having a mouse that fits well and all... what does that have to do with tutorials?
    Arguing with a troll is like playing chess with a pigeon. No matter what you do or say, he will just knock over the pieces, take a shit on the board and strut around like he won the whole damn thing.

  15. #55
    Immortal Sigma's Avatar
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    it does, its called 1-95 leveling.
    That teaches you everything you need to know about your class and spec ready for the game proper.
    after all you need all your skills to do your dailies
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  16. #56
    Pit Lord
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    you don't need a tutorial when in the first 10 levels is impossible to die

    i remember when you could easily die in Ultima Online's starting zones, damn those were good times
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  17. #57
    I am Murloc! Huntingbear_grimbatol's Avatar
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    Quote Originally Posted by Lilly32 View Post
    Which teaches you what about the game?
    It teaches you what your character is, what npcs are, what quests are, what hostiles are and how you equipp stuff. the whole leveling process is how you learn the basics of the game, if you want to go into details you go on forums, talk to others and read/watch guides. If you want to go deeper you go into beta, ptr and theorycrafting.
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  18. #58
    It has.
    Pexing = Tutorial.

  19. #59
    [QUOTE=Lilly32;20315840]Even Everquest had a tutorial. The only thing before that was UO what games are you talking about.[COLOR="red"]

    EQ was the last game that needed a tutorial. UO was all mouse controlled so there was no point, EQ was such a new concept that without the tutorial a lot people were having issues with the game controls. WoW doesn't need a tutorial for soooo many reasons not the least of which being how much they've simplified and streamlined the game over the course of the years. Add in the game guides that come in the battle chest(usually how new players get the game) and you really don't need Blizzard holding their hands any more than they already do.

  20. #60
    I always felt it wasn't needed, you learn as you play for the most part plus your spell book tells you the spells to focus on. But to each their own, might be helpful to some.
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