I'm saying that the game is comparatively hard, not objectively hard lol. Anyone with a remote amount of experience power gaming RPGs should be able to steamroll through any FF game with virtually no difficulty. The only challenge in those games comes from the optional super bosses. You gotta remember, you're probably a lot better than an average player, as most people are retarded.
Anywho, in FF10 it's a lot easier to save your overdrives than it is to save your limits in 7. In 7, the attack command changes to the limit command. This makes it so you can't use basic attacks if you want to save your limit. In 10, you can just build it up and save it for later with no penalties. Limits in FF7 are also a lot weaker than overdrives in 10, until you start getting the limits that hit a shitload of times. For example, if you compare Cloud's Braver or Blade Beam to Valefor's energy blast, the difference is insane. Cloud's early limits are 2-3 times more powerful than his basic attacks. Valefor one shots bosses pretty much up to Macalania Temple if Yuna is decently leveled. We're talking about an attack that can easily hit for 20-30 times what your basic attacks do at that point.
FF10 does spike in difficulty towards the end, but it's still stupidly easy. And generally, it's better for a new player if the game is hard at the end, and easy at the start.
Here, lemme just give you an example.
http://www.twitch.tv/lagtvmaximusblack/b/374276446 Start watching at 0:25. This is what happens when people with an IQ of -3 play FF7. FF10 early on does not have retard checks like that. And throughout the entire early-mid game you can just brute force with overdrives to the point that it's ridiculous.