No, it's a waste of time. More new content please.
No, it's a waste of time. More new content please.
The two dungeons I did like in their original form were Blackrock Depths (though still intact per se was the minor changes to it) The other was Sunken Temple was always fun getting lost in that place. lol
---------- Post added 2013-02-24 at 04:18 PM ----------
Will have to see if the original entrance to Sunken Temple is still there but I doubt it.
Calm down sparky. No one is saying that old gear would "break" the balance, and your sarcasm is entirely unnecessary.
Since scenario bosses don't actually drop any loot for balance purposes, by implementing the old graphics as transmog items, you make the transition for the old dungeons much more viable. Moreover, how exactly are they suppose to implement these old dungeons with the new ones taking their place? The simple fact is that they cannot coexist with the world post Wrath, and thus can only really be accessed as scenarios.
You need to cool off if you seriously want a discussion, otherwise you're coming across as pompous.
I generally don't mind these revamps, although it's a shame when a lot of things get lost as the new place is much smaller and updated (like in ZG and scholo). However when it's not changed much and all there is was bit of retuning and moderniziation it's all good (like Naxx, ZA, SFK). That said though I generally think it's better if Blizzard focus on new stuff and that's the main reason why I voted no here. I can live without the old Sunken Temple if we get a new, fresh, and better instance instead.
My addons:
Tol Barad Reminder: Reminds you to queue for Tol Barad by printing a message when the battle is approaching.
MinimapClock: Replaces the title bar of the minimap with a ticking clock, with seconds.
Rock 'n Role: Sets your role automatically when you join a raid group and hides all role checks.
EasyLogger: Turns on /combatlog inside raid instances, and off outside. The most lightweight option around!
No. I would much rather the developers continue to work on future projects on World of Warcraft and progressing the game, rather then implementing older content so a small section of the community can relive their past.
Move, On.
Would definitely like old ZG back, because the current one is pretty much a gimmicky bullcrap. The old one had spirit, soul and interesting layout. The current one has... I don't know, those freezing cauldrons are pretty neat I guess.
But Scarlet Monastery? Okay, this place brings nostalgia, but why would you really want the old one back? Where is it better, besides it was "good old times"? I agree that the current Commander is a boring and uninspired boss, compared to the previous boring and uninspired - but MOGRAINE! Maybe Herod was a class act himself too. The rest? Current Houndmaster is pure win. Korloff is a great reference of "Rocky IV", and a funny boss as well. And the lenght of the dungs is way better as well - old Graveyard was a 5 min runthrough without anything special in between, besides occasional rare bosses.
No. What I would like to see is a return to the Classic/BC style of actual tiered raiding.
Waste of time for all but Naxx imo, and they've gone to lengths to make the stuff you could get there (T3, Ashbringer, etc.) rare, expensive, or unobtainable.
Only implemented as extra content, but not in the way zandalari 4.1 "shit" patch was implemented as main content.
No, if it's the gear you want from them for transmog purposes, well then too bad. We knew SM and Scholo will get reimplemented, so you did have the time to get the gear from those two.Naxx40 Gear is -almost- the same as it is currently, but just like the Tier 3, the original looks are gone forever. ZG,ZA and old crafted weapons are coming back in 5.2 from drops and blacksmithing so you'll have those.
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