mages get a buff yet again 32% dmg increase on frostbolt yeah like thats needed
mages get a buff yet again 32% dmg increase on frostbolt yeah like thats needed
Its these kind of things that GC says that seriously gimp his ability to allow players to believe anything he says... he is either out right lying through his teeth here or he has no idea because he doesnt play the game...I've done a lot of dailies as a healer. The difference in time really isn't that much - you aren't in combat 100% of the time.
How is making the only viable pvp level 90 mage talent dispelable improving them? That tier is just becoming more painful as the expansion goes on
---------- Post added 2013-02-27 at 08:19 AM ----------
You again? Jesus crawl back in your hole and learn to dispel, interrupt, silence, stun, fear, poly. Anything that prevents the mage from casting. If you're being destroyed by a mage that is casting frostbolt then you need to learn how to play. I'm sorry for being honest but this statement along with the ones you made yesterday make it clear you have no idea how mages work.
That AOE target limit change is the best. I've never understood why the damage caps at 10 targets o.o I love MASSIVE pulls and this will make those even more effective.
No no no no NO, stop ruining professions like this! This is NOT the way to fix blacksmithing, or any other crafting profession. By doing this, you're completely trivializing the effort people put in levelling up their professions. Why level cooking while you're levelling up and spend hours gathering materials, when you can just level 1-535 in 20 minutes, using materials bought from a vendor? Nobody bothers with cooking during levelling anymore, and who can blame them?
What they should do is make the professions more accessible at low level: reduce the required materials per craft and/or increase the amount of skill-ups per craft. Make professions interesting for people that are levelling up. Allow people to craft blues that are actually worthwhile while levelling. Case in point: at level 45 my Warrior (mining/BS) is able to mine Mithril ore. The best helm I can craft using this mithril is a lvl 42 Heavy Mithril Helm, with +10 str, +11 sta. It's easily overshadowed by a blue I got at level 34, namely Helm of the Mountain, with +10 str, +15 sta, +10 dodge.
Seriously if you don't understand something, don't comment on it.
---------- Post added 2013-02-26 at 11:32 PM ----------
Can understand his reaction, far as I know there are not that many who like double standards.
Imagine the next ptr changes when you spot this.
"Avatar can now be dispelled".![]()
Last edited by hamsterbom; 2013-02-26 at 10:34 PM.
It's almost always the wrong argument to compare yourself to the highest DPS specs out there. "Middle of the pack" is actually where everyone is supposed to be. -Ghostcrawler
DPS Tuning
•Yes, this is a roller coaster. Our process is to try things out and iterate if we don't like them. If the churn offends you, just hang on for another week or two.
what the hell is with another 5% nerf to sac? Come on blizz seriously, if you don't want us to use it, remove it.
Blizzard still ignoring fire mages.
They have no idea what to do with arcane.
They refuse to have different PvE and PvP rulesets so they never succeed in making it viable for one w/o breaking the other.
why hunters can't put on their weapons the pvp enchant weapon - Glorious Tyranny ?
The enchant is reserved to melee but it would be more logical to give it to all physical dos
How do you display percentages and absolute health text in the unitframe like that?
Can't you for even little time do frost mage balanced class? not op brainfart like its atm. Frost mage is most easiest class ever to pvp with, i mean best mobility, best cc, burst way too high( even tough you fuckers wont admit it). Frost mage is foolproof class for mental retards so they can own in pvp too. Pls nerf the shit out of the frost mage, its fckin joke atm.