Well it's good to see combat ahead, i was hoping to play sub for once but even with it at the top i'd have to switch because of backstab requirements. They should remove the positional requirements from backstab and shred for druids, such a dumb mechanic
I like how the sims show hunters on the botton again, it was the same for last patch, either I know the best 2 hunters alive or the sins are pretty much way off. Also my DPS in comparision to the other classes has never been near where it should be (Im a Rogue btw). Its pretty hard to sim DPS there are way too many variables...
And if the Assassins Resolve buf stay as it is them I find it hard for assas not to top everything else, Im happy cause come today after patch hits Ill be dealling 10% extra damage (more if you factor in the Dispatch and Envenom bufs) out of nowhere.
Um, I don't understand what you mean in your second sentence, can you reword for me?
I am the lucid dream
Uulwi ifis halahs gag erh'ongg w'ssh
If my understanding of how powerful the 4pc is for combat it will be best once you obtain it, but otherwise mutilate will be best for progression.
I heard the 4 piece is suposed to be like 9k DPS for combat is it realy that much (and does it factor in the 2 piece in there as well or are those 9k strictly from the 4 piece) ? And how much is it for assas/sub theoretically would anyone happen to know ?
so your telling me that even with the assassin's resolve buff, that assassination will still be trailing behind combat with the 4 piece bonus are you telling me that the 40% engery reduction on abilities when shadow blades is active is that strong ?
(sarcasm) I love gimmicky quick fixes (/sarcasm)
http://www.mmo-champion.com/threads/...1#post20396053 (BEFORE assassination buffs and the RPPM nerfs; those 2 specs are closer together in the BiS listing now).
At lower gear, I'd still expect around the same relative gain.