Paladins aren't the most played class because of strength...
Yeah, the high number of Rets is a fluke, probably caused by people wanting to be like Uther, Arthas, Tirion... combined with nubs who are easily impressed by burst. Ret has rarely been anything more than mediocre at best, aside from a month or two here and there, and was OP only for a few days/weeks after Burning Crusade ended.
I'm pretty optimistic about WW, I don't think they will be super OP, but they will be strong for sure. I hope they don't get too many knee-jerk nerfs, just like every other hybrid spec does when they actually become good. I'm surprised they even allowed SPriests to actually stay decent. Few other spec that can off-heal have ever been allowed to be more than mediocre.
Last edited by Tangra; 2013-03-01 at 08:49 PM.
yeah WW is still kind of gimped. It was looking good, but in RBG's we' still won't be taken.
I've been messing around with them on the PTR, we still don't really have any nuke, but our consistent damage with 10 brews will give the healer a lot of stress.
The mastery change is good, nimble brew will be good, jury's still out on ring of peace versus leg sweep. I guess you can't really trinket RoP. Survivability is a bit better with ToK, but I think we won't be anything special for PVP. Not enough burst.
Ring of Peace might not be as awesome as we hoped. But it is so crippling against melee that at least our appeal compared to other melee will go up. We can really shut down an enemy team's Frost DK or Arms Warrior. Killing enemy FCs will also be much easier: a Prot Warrior disarmed for 8 seconds is dead meat, especially if you can disarm him with grapple weapon before. Overall, though it's complete bull-crap that they made it so strong against melee and so mediocre against casters, since casters are already dominating RBGs.
Monks will still have the lowest glad representation come the end of 5.2
Too lazy to switch their main... You apparently don't realize how much people will do to gain an edge in this game. If monks were OP people would switch. Do you have any idea how many pvpers lvl'd DKs when they were OP? Let me give you an example. Every dungeon I did from 58+ till like 74 ish was 5 dks in grp when wrath first came out. Yes, 5 dks.
---------- Post added 2013-03-02 at 04:12 PM ----------
Oh also the nerfs were pretty significant to them as well, might want to add that.
---------- Post added 2013-03-02 at 04:13 PM ----------
They got nerfs as well as buffs.
That's because they were the first class to be added into the game from an expansion, not because of OPness, I bet if you look back, most of those DKs never got to 80
OT: Enough was done to make them super viable, then they were nerfed now they're more viable than they are in 5.1, but not as desirable, albeit, op as they could've been
1) Load the amount of weight I would deadlift onto the bench
2) Unrack
3) Crank out 15 reps
4) Be ashamed of constantly skipping leg day
I think the buffs will undoubtedly make monks OP and thus the FOTM re-rollers will start playing them.
I also think that Blizzard is fucking clueless when it comes to game design for pvp. Monks are currently fine in terms of relative power, the 5.2 buffs are going to push them over the top.
My Gaming Rig: Intel Core 2 quad q9650|ASUS P5G41-T M|2x4GB Supertalent DDR3 1333Mhz|Samsung 840 Evo 250GB|Fractal Design Integra R2 500w Bronze|ASUS Strix GTX 960 4GB|2x AOC e2770s 27" (one portrait, one landscape)|Bitfeenix Phenom Micro ATX
Don't hate my rig, there's nothing quite like the classics.
It pisses me off that really good PVP monks asked for one thing...
More survivability and damage mitigation.
And Blizzard gave us everything BUT these things... including a new mastery that is broken. You know it's going to be nerfed. When the last season hits and monks are getting +90% damage increase, it'll be stupid.
Last edited by XangXu; 2013-03-03 at 02:41 AM.
Impressive with DKs being able to sign up as healers too, now.
I think you're exaggerating a bit.
I guess people just have a bit of a hard time managing more than just a manabar.
Some classes require you to play well even to perform somewhat well. That'll make a lot skip the class, making it less obvious to others if it's a good class or not.
Dunno how they are in 5.2 yet. Healerwise they are horrible annoying if they are good. Somewhat like a druid. Not possible to catch :P
Everyone has so much to say
They talk talk talk their lives away
There was no lfd when wrath came out. You still found your groups mostly by /1 lf people xy dungeon and quests
So yes its entire possible to go into the instance with 5 dks.
You also still had to travel to the instance :P
If a class has such low representation then it cant be fine. As stated above the reroll is no argument. People dont care about the effort if its worth. It just seems there is no reason to reroll and people see their own class above monks. If its justified or not is another point. But that still means monks arent fine in terms of representation.
You put way too much faith in devs. The thing is the buffs were needed but they aren't going to be so good that you will see tons more. It all comes down to people wanting monks in comps. It's still going to be why play with a monk when u can bring (insert better class here).