Seems like the hotfix train has stopped. The current values (i'm guessing) on the latest PTR should be the same for 5.2 live. Certain sims are again putting MM high, but not higher than BM still. And even with the beast cleave buff, there's no reason for anyone to be BM in an aoe/cleave fight [I really do wanna go back to HoF after 5.2 just to do H windlord as BM lulz.. the padding...]. But yea looks like our spec slots will remain BM/SV.
I wish they'd buff it a bit more, and nerf SUrvival. There's no reason for survival to be that good at AOE. Granted, my main is a demo lock and we're not too shabby either, but a our aoe rotation is more punishing on the resources than survival's is.
Anywaaaaaay back to the buff: I wish it were more. I still wish they'd make the AOE pets able to do other stuff while AOEing (or make their AOe's (worm burrow and froststorm breath) instant or something).
Survival aoe is good but can be surpassed by other classes such as frost DKs so I don't get why you'd call for nerfs on a specs aoe which is good but not top. Rather BM aoe could probably do with more than this but hey we gotta be thankful for any buffs.
I don't understand your point. So every class at or above SV's aoe needs a nerf ? SV, DK, Shaman, Locks, Monks, Spriests lol ? Or did you actually just mean SV ?
And what does an aoe rotation being punishing on resources have anything to do with the numbers. The rotations are just different.
It IS a niche spec, it IS meant for aoe and cleave. BM and MM ARE significantly lower than SV. That doesn't mean SV needs a nerf. It means BM and MM need buffs. Which I believe is where blizz is headed. SV will continue to be the highest aoe spec among the three HUNTER specs, cuz that was the intention. They just want to make the gap a little closer so it is not as punishing to play the other specs on aoe fights for the general wow population. But as far as min/maxing goes, SV should always be the top spec for aoe. So again I don't understand your point.
For high damage AOE for demo, you spend about 40-50 seconds recovering your demonic fury. For a survival hunter, even without thrill of the hunt, you spend like 10 seconds tops.And what does an aoe rotation being punishing on resources have anything to do with the numbers. The rotations are just different.
My point is that the gap is too large. That's fine if you disagree, but I'm not exactly lecturing on rocket science here. I think you either do understand my point but are pretending not to as a form of disagreement, or you're so eager to try to twist it into something absurd that you're missing the simplicity of it.It IS a niche spec, it IS meant for aoe and cleave. ... So again I don't understand your point.
So suggesting nerfing a middle of the pack AoEs AoE damage just makes you look stupid, BM needs its AoE increased. You do not take a middle of the pack AoE and nerf it just to make a sub par AoE look better.
Like i said before, blizzard needs to make serpent spread base line. This will still make SVs AoE superior to BMs AoE but not so far ahead its mandatory to swap to SV for all multi target fights.
One thing blizzard has proven time and time again is they cannot see the forest though the trees. They cannot see the simple solutions to their problems.
thought this was going to be a thread about one of the weakest specs in the game with the lowest glad-rating representation(combined with its other spec) in the game besides monk DPS getting a buff instead of being neutered again, then acknowledging they suck even though they're being nerfed, and refusing to buff them.
I've already explained the reasoning behind why I think SV's AOE should be nerfed. The fact that you disagree with the premises behind that reasoning is fine, but it doesn't give you license to simply disregard them and assign me new premises for my own reasoning. In other words, don't put words in my mouth just because you're not willing to agree to disagree.
I believe that BM's AOE is too low and SV's AOE is too high. The two are mostly independent problems, and the solutions to the two that I suggested (buff BM, nerf SV) are not related; they could be implemented separately or together. Yes, there is an underlying problem - too much disparity between SV and the other specs in AOE - that would be solved by these fixes, but it's not the primary goal of what I'm suggesting.
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