Thread: We Holy now

Page 3 of 3 FirstFirst
1
2
3
  1. #41
    High Overlord
    Join Date
    Apr 2011
    Location
    Burrow.
    Posts
    133
    Quote Originally Posted by HolyLathusDisc View Post
    Over reacting much?

    No one said disc was bad, and personally not once did I say i won't be playing disc.

    Obviously on damage modifier fights I would be disc, or any form of stacked burst AOE damage fight.


    But I am not going to let myself be forced to play disc because of what it was in 5.1 if the fight does not require or call for it. Problem is with a lot of HM guilds now, is they don't keep up with other class nerfs and are going

    "Disc was OP and 100% better then everything in 5.1 so we are going to make you play it regardless of what you think in 5.2"

    Which is wrong.


    All in all, you can't say disc wasnt nerfed. It's an undeniable fact that it was nerfed.


    Is it more balanced now? yes.

    Does it suck compared to holy? no, if anything in 5.2 they are near equals.

    Did anyone in this thread say disc sucked? No


    Simmer down.

    I don't know about you, but I am in a 16/16H guild and we got our Sha kill January 15th. I don't know what "HM Guilds" you have talked to but from my experience with "HM Guilds" they do not FORCE people into playing a OP spec. They expect that person to play their class to the absolute highest potential. And Discipline just happened to be that spec this tier.

    There are fights in 5.2 where disc will be better and there are fights in 5.2 where holy will be better. That is an extremely obvious assumption.

    I can say that disc was not nerfed. Just because they removed DA from PoH and made SS less op does not, at least in my eyes, constitute as a nerf. If you understand the changes and are prepared for 5.2 you will be able to do the same amount of healing as you do now. I know this from PTR testing. I am not just pulling this information out of my ass, I have experienced it and I know what the disc changes have done for overall disc effective healing.

  2. #42
    If you really believe that you will do even remotely close to the healing that you do currently as discipline in 5.2 i'm afraid you're in for a big surprise. For the record i just checked midwinter logs for curiosity sake and their priests played holy for almost every fight except the first 2 for obvious reasons.
    Isheria - Method - Twisting Nether

  3. #43
    High Overlord
    Join Date
    Apr 2011
    Location
    Burrow.
    Posts
    133
    Yes like I said. :P Disc is good for the first 2 and can be used on some others. I don't know, I did pretty similar numbers (HPS wise) when I raid tested with them. Maybe its just me.

  4. #44
    Bloodsail Admiral ramennoodleking's Avatar
    Join Date
    Jul 2010
    Location
    Louisiana, United States
    Posts
    1,082
    Can we put an end to these threads that, without fail, start and finish as disc vs holy threads?


    It's hard to say no to Yoo-Hoo chocolate drinks...the name literally beckons.
    Tactical Disaster - Stormrage - 14/16 Heroic T14

  5. #45
    Ramen. I think holy and disc will forever from this point be rivals.

    Blizzards plot to seperate holy and disc has succeeded!


    Evil evil blizzard..

  6. #46
    Quote Originally Posted by Havoc12 View Post
    I think disc was overnerfed and the new design is just not good. Too much atonement and too many niche spells.
    I agree. The attempt to re-design parts of disc and change up stat preferences is positively odd mid-way through an expansion.

    I'd have increased the mana cost of PoH substantially (for disc only, not holy), lowered the % hp that caps SS, increased the CD on SS, and cut the mana cost of PWS (at least these changes for a starter). I'd have kept the 100% DA proc on PoH, but with PoH being a lot more costly mana wise, PWS would automatically seemed more attractive. For disc, I'd have kept mastery working as it is, and not changed it's contribution to SS.
    The atonement changes push towards using that uncontrollable healing spell more, which promotes a boring playstyle.

  7. #47
    I'm impartial to the new crit format as disc.


    I am going to cry not seeing crit double heals anymore..

  8. #48
    Quote Originally Posted by Velosi View Post
    I can say that disc was not nerfed. Just because they removed DA from PoH and made SS less op does not, at least in my eyes, constitute as a nerf.

    Yes like I said. :P Disc is good for the first 2 and can be used on some others. I don't know, I did pretty similar numbers (HPS wise) when I raid tested with them. Maybe its just me.
    Do your maths again. Disc max HPS has gone down dramatically in the order of 30%. When you factor in overheal it is down even more. Holy is the high HPS priest spec now and it is 25-30% higher than the maximum you can push out as disc when overheal is ignored. To make them equal you need a niche fight for discipline and only the first three look like they fit in that category.

    I don't know where you get your info or what kind of HPS are you pushing out on live, but if you are doing the same HPS with the new disc, then you were doing 10man and just spamming atonement and spirit shell most of the time, so the most likely reason why you are doing the same HPS now is because you were not using the spec to anywhere near its full potential in 5.1

    Why don't you tell us exactly how much HPS you are pushing in the 5.2 encounters and what 5.1 fights you are comparing them.

  9. #49
    I have to agree with putting Disc in a seat where Atonment healing is ABC, is both boring and very hard to balance. No healer wants to pass up on hps/absorbs and be bottom of meters because they do damage, am I right? And I also believe there are many Discs out there who don't really enjoy dps-healing either. The absorb niche is great for Discs. I think the dps should be Monks fistweaver style niche.

    I think it's good if Holy becomes better than Disc at pure healing. Imo they always should be, since Holy don't have anything else than that nowadays, no "invisible" skills or mechanics that matter much. I also believe Disc will always be useful because of absorbs/mitigation (and dmg to ofc), especially for progress. It's up to the designers now how they create bossfights more than anything...

  10. #50
    Herald of the Titans Syridian's Avatar
    Join Date
    Aug 2008
    Location
    The Outskirts of Lea Mondé.
    Posts
    2,513
    Quote Originally Posted by dmburton View Post
    Holy has been the best healing spec since vanilla. I am in a semi hardcore guild 11/16 normal modes going for empress!!! and me and the other priests all agree disc's healing is bad, absorbs are far too unreliable and lack of healing cds.

    Infracted. Don't stir the pot
    Granted I don't agree with the post, but infracted? Made me laugh. Angry mods is angry.

  11. #51
    Quote Originally Posted by nobodysbaby View Post
    I have to agree with putting Disc in a seat where Atonment healing is ABC, is both boring and very hard to balance. No healer wants to pass up on hps/absorbs and be bottom of meters because they do damage, am I right? And I also believe there are many Discs out there who don't really enjoy dps-healing either. The absorb niche is great for Discs. I think the dps should be Monks fistweaver style niche.

    I think it's good if Holy becomes better than Disc at pure healing. Imo they always should be, since Holy don't have anything else than that nowadays, no "invisible" skills or mechanics that matter much. I also believe Disc will always be useful because of absorbs/mitigation (and dmg to ofc), especially for progress. It's up to the designers now how they create bossfights more than anything...

    THe problem is guilds that don't have a priest officer are stuck in the mindset of disc still being OP and forcing them to be disc saying "Disc will always be best for progression"

    Regardless of how many times you explain to them that disc has been nerfed 30% and that isn't nessicarily true in 5.2.


    THen they say "You have a raid cooldown that absorbs 30% of ALL damage which is 0% overhealing". I say, yes for a stacked fight... but any fight where you are spread out a lot, which a lot of 5.2 seems that way. Holy is going to shine a lot more with the changes to disc.


    Of course, with the exceptions of a couple fights.

  12. #52
    Moderator Kelesti's Avatar
    Join Date
    Nov 2008
    Location
    #yyc
    Posts
    10,368
    I work a double shift yesterday, come home, and this shit happens.

    You guys, I started having faith in you.
    Spec wars not cool. Thread closed for what should be obvious reasons --Kel
    ~Priest/Guild Wars 2 Moderator~
    Now playing: RIFT: Storm Legion. Waiting on Remember Me.
    Now reading: Lirael
    Twitter: @KelestiMMO come say hi!
    ~When you speak, I hear silence. Every word a defiance~

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •